JavaScript is required to use Bungie.net

#feedback

4/26/2017 5:47:40 AM
6

Burns and DoTs: Why Destiny needs to separate PvP and PvE

In games, the point of burns or poisons(Dots) is to DO MORE DAMAGE over a LONG PERIOD OF TIME. The time is important because Dots are for long term fights or when up against a horde of low tier enemies. In Destiny, Dots neither last long enough or do enough damage to have a meaningful use because PvP balance issues. What should have happened with the Thorn in PvE is you take 1 shot per low tier enemy and watch them all burn to death. Same with Firebolts. Destiny 2 must separate PvP and PvE balance

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • D2 must separate PVE from PVP, I agree with you 100%. But I don't think DoT is one of the most prominent examples of why they need to. Its a simple fact that in PVE, you can't expect to get all of this awesome kick ass loot and take it into PVP and expect it to be balanced. That's simply unreasonable. You can take gear balanced for PVP into PVE, but its not going to make for a fun experience. In fact, it will just make the game boring and tedious because there is no sense of power progression. THAT is the reason why they must be separated. Bungie has never been able to get DoT right in this game. Everything that has done DoT seems to get nerfed because people simply hate getting hit with something that kills them slow. Odd, considering people ALSO really hate getting instakilled (sense a theme developing?). The bottom line is if DoT is too powerful, you just need to decrease the initial damage so that the main source of the damage comes from the burn over time. Lots of games do this where the initial damage of a DoT weapon/ability is low upfront, and the total damage done is usually really high, but it is done over a long period of time.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    12 Replies
    • One of the best features of Destiny is the fact that the guns felt exactly the same on both environments. It allowed the Guardian to practice new techniques on PvE, and then port them over easily to PvP. Edit: Who uses Thorn in PvE???

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      24 Replies
      • Bump

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • No bro, it's to keep them from regenerating shields. Get over it kid.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Absolutely. That first nerf to auto rifles in year one wreaked my favorite PvE weapon.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Separate Trials. Problem solved

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      You are not allowed to view this content.
      ;
      preload icon
      preload icon
      preload icon