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Destiny

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2/26/2017 4:25:20 AM
78

Crucible has turned into Doodoo

So the meta has finally started to settle in. At first I was very optimistic because we will see more primary weapons being utilized. Most 3v3 playlists have gone back to the old hardscoping style of play. Almost everyone I see is rocking NLB. Very difficult to challenge them too since special only spawns every 60 seconds. Flinch is also an issue. Trials is ten times worse. It seems that no one wants to use primary weapons. All I get killed by is NLB or sticky grenades. This sucks because if you play passive, you get sniped. If you play aggressive, you get stuck. I can already anticipate that once NLB gets nerfed, the game will turn into a grenade fest. People will do anything they can to not use a primary. Ive got thousands of hours under my belt in Destiny pvp and I honestly am starting to call it quits. Not because content is dry, but because the crucible has evolved into something I just thoroughly cannot enjoy. Constantly dying from stupidities is what destroyed the fun of this game. This isn't a rant post, it is my opinion of what the crucible feels like to me. If you enjoy it, by all means continue playing it. But I know that there are hundreds of others who feel the same as me.

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  • Edited by panzerfaust: 2/27/2017 4:30:54 PM
    I few things that got me fed up on this game, no Destiny 2 for me: 1) PvE has no story-telling and is confusing for any newcomer story wise; 2) PvE has some of the dumbest A.I. I've seen better in ZX Spectrum/Commodore AMIGA titles from the 80's; 3) PvE has a very short span of life; 4) PvP required adjustments take way too much time to be deployed; 5) Lack of self infra-structure and P2P bullshit exposing people to DDoS, network manipulations, etc; 6) Awful patch deployment with huge downloads (goddam it, nowadays even a linux kernel can be binary patched during runtime, here we keep downloading everything...); 7) Game developer places too much emphasis on cry babies who want everything nerfed; 8) Game developer seems to be lost without knowing what to do next to avoid people from dropping the game and get numbers for their quarterly reports; 9) Toxic community (I wonder who's job it is to prevent this toxic environment? community leader? Probably has not enough time while compiling cry babies and prima donna's bullshit); 10) Lack of in-game activity browser and usage of dumb resources like social media and forums for group finding; 11) Way too much RNG placing emphasis on farming and not on player improvement (really how many of us have a perfect/god roll on each weapon archtype? how many have tier 12 full set of armor?) 12) No ranked ladder options on PvP; 13) No 2x2 game modes (with ranked ladder would be awesome); 14) No option to lock matchmaking into same region (I dont want to play with people 300ms away from me, God, NO!); 15) Red bars should've been gone; 16) Too much inertia towards red bars, network manipulation (I suppose, statistics manipulation for nice quarterly reports, the dependency of cute graphs is no secret). 17) Lousy and clunky object collision (corners of walls, blade, CQC); 18) Too much aim assist on the game (without aim assist probably weapons wouldn't need as much nerfs as have been done so far); There's also some good things: a) forums allow lots of profanity and not much censoring, this is a big plus; b) good game technically (though I don't like the emphasis on acrobatics, but it's probably a good thing); c) good combat system; d) well designed PvE dungeons (aside from the free sprinting to last boss); Best thing it could happen to Destiny? This is an easy one... Activision taking over Bungie and giving the franchise to Blizzard and integrate it with Battle.NET infra-structure. Replace current security team by the [url=http://www.wikipedia.org/wiki/Godwin%27s_law]-godwinslaw!-[/url] cheater hunters from Blizzards and get some Judge Dred action on infractors.

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