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#feedback

2/16/2017 8:16:15 PM
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Hotfix 2.5.0.2 Feedback

There are a lot of threads out there already on the new changes, but I wanted to give a central location to point everyone to when they ask me where they can share their thoughts. Now that you have had a few days to play the new changes we want to hear what you experiences have been playing. What do you like? What do you hate? What do you think is good but could be better? What would you change?
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  • Might as well throw my thoughts here as well. I main warlock and hunter equally together sorry my titan red headed step child, I do like titans I just don't use it as much. I am ok with taking shotguns down a peg but this is the wrong way to do it. I love sidearms and used them quite often when they first came out and it was fun, but significantly less so now that they are meta. I enjoy an environment where you can use anything and with practice be good with any gun, not being forced to use only a select few guns/play-styles. I am dissapointed in clever dragons nerf, but it probably needed it. I was doing terribly last IB until I switched my PVE scout to clever dragon. People who say shotguns weren't OP are kidding themselves. Last Iron banner buckshot was everywhere and it could kill you from 50 feet away. THE HEALTH PERK NERF IS ABSOLUTELY UNCALLED FOR! How can you justify further nerfing an underused subclass because ONE developer didn't like playing against them!? I know they were kinda OP year one but we a quite far from that. It is one of three roaming supers and the only one that requires you to be up close and personal with enemy guardians. Bladedancer already got nerfed by having it use more energy when not connecting with an enemy, so people cant use it to rip across the entire map, so they felt sorta balanced for pvp, but sucked a little more in pve. Without the health regen perk (its basically gone) the super is not really valid in pvp any more. The only thing I see in crucible are a few people using shinobos vow and that got nerfed. Golden gun/shadowshot are far more common in crucible now (supers/melee charges that can miss oh joy). Then you break all health regen perks for ALL CLASSES WTF. So now I cant enjoy strikes as much because my voidwalker gets almost no health from his primary perks. I can live with a broken meta because at least I can get and use the same guns as everyone else, but I CANNOT PLAY WITH BROKEN SUBCLASSES! Also the truth nerf really couldnt have gone to 2 from three had to go straight to one? So to recap- Fix health regen perks back to the way they were hungering blade included - Keep shotguns nerfs but fix ammo across the board - Dont nerf sidearms just make the ammo in line for all special weapons -Buff primaries so they all feel like valid options instead of switching every couple of months. Really every sub/class and weapon should feel viable. - Truth magazine size set to 2 instead of a measley one. - Try buffing everything instead of nerfing everything at least we would all feel powerful again

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