Flinch on the reticule SHOULD be affected as you are taking fire. Plain and simple. Anyone arguing otherwise is for a broken mechanic.
Edit #1
Interesting to see the sheer number of people who want broken weapon mechanics to remain unchanged. I want to know the live team's opinion on no land beyonds flinch.
Edit #2
I could care less about the reload mechanic. The flinch should work similar to all other sniper rifles. Especially since it is a primary. It should not remain immune to flinch.
Edit #3
This thread is NOT a call to nerf NLB. It is to FIX it.
Edit #4
I could care less about all the an boys out there who support broken weapons with broken mechanics. My message to the dev team is they have ONE more opportunity to fix broken ass shit like this or they lost me for good. Frigin ridiculous I have to deal with people in the community like this.
Edit #5
http://guardian.gg/en/weapon-stats?platform=2&start=2017-02-17&end=2017-02-20&mode=14&activity=3848655103 (PS4)
http://guardian.gg/en/weapon-stats?platform=1&start=2017-02-17&end=2017-02-20&mode=14&activity=3848655103 (XB1)
Above are links to this week's weapon stats for Trials of Osiris. Magically, NLB is the weapon with the most kills across both platforms. Cant wait to hear what the fanboys will say.
English
#feedback
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Show me on the doll where NLB touched you.