Ok, I know this has the probability that this topic has came into consideration before, but why has this not been added into the game yet? I mean, what if it has a loot system much like the new Vanguard Elite Bounties. I don't aim to persuade you, but maybe this topic can be aimed to give ideas for faction bounties, reasons why they should/shouldn't be added into the game. For me, I wish that these do get into the game.
[u][b]Why they should be added into the game?[/b][/u]
- Levelling up your faction is very time-consuming, spending hours trying to get materials, motes of light, grinding on strikes, raids and crucible.
- Makes it easier to get faction rewards, and gives the opportunity to get exclusive faction bounty armour pieces. (Even older year 1 and year 2 armour pieces)
- Makes doing stuff for your faction much more fun and worth while.
[u][b]How would they work?[/b][/u]
In my opinion, I think Two Weekly bounties and four daily bounties would work, the weekly bounties would have tasks like "Doing the following, get 50 crucible kills, win 3 matches and play 10 games while wearing one armour piece" etc, and the daily being the usual daily bounty stuff. The weekly bounties would offer one legendary item, ranging from all of the faction armour from year 1 until now. One bounty would go for armour, the second bounty would go for weapons.
How would you think they should be added into the game, or why they shouldn't. How do you think they should work?
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I've often thought that you should get bonus faction rep from the patrols sponsored by that faction, but it's less relevant now that all the Plagueland patrols go through Shiro.