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10/16/2016 8:45:43 PM
17

Stuff of Nightmares...

So last night me and two buddy's were grinding some trials on an already completed flawless card to try get the new emblem. We don't go flawless all that often so it was a bit of an event for us. It was late here in Australia and obviously the matchmaking is the way it is so we were getting double matched against people we'd already played, and it was pretty sweaty at times but we were winning so no huge drama. Then the triple threat arrived. Three striker titan's, all tier 5 discipline, all running Armamentarium and lightening grenades. We collectively groaned and got down to business, battling through a veritable electrical storm to finally beat them 5-3. We cheered a little and settled down the watch the oscillating "searching/evaluating" screen, but no: instant match up - our three crackly friends were back to even the score. We spawned in and waved, "[i]hi guys, guess you're grinding too huh?"[/i] no response, and to our horror we were spawning outside on Twilight Gap. We knew what was coming, but it was still ridiculous in its stupidity. For the next what seemed like eternity those three goddam titan's sat on the cap point and threw a never ending barrage of lightening at every wall they could see. We couldn't even get close, and when we did, thanks to Skorri they had as steady a supply of supers as they did grenades. It was gruelling, and try as we might they took it to full time every round and won the game with fewer gunfights than there are explanations of most of the story of Destiny. We were pissed. It felt cheap, but we felt there was little we could do. Back to orbit, our perfect run spoiled but with a bit of life left in the card. Sip of the coffee, start the matchmaking up again. "Ding" Guess who's back? Back again? Three blind mice. Nah but we nearly quit: this shit again? Seriously? I don't mind losing when I get outplayed or I'm not playing well but this was just dumb stuff. We stayed however, those -blam!-ers had been bagging the entire game they beat us on so this had become a grudge match, a tie breaker. We were coming to melt their cheese. We spawned inside, and waved again. They danced and shadow boxed and taunted while we dashed for centre and braced for a storm, but when it came we forced them into gunfights and didn't let them dig in, didn't let them get comfortable, and admittedly we now had the positional advantage, but it was still a hard slog, and by the time we finally ended their cards for them it was a solid 5-4 win our way, and one we think we earned the hard way. Now my point is this: lightening grenades aren't OP, Armamentarium isn't OP, I don't want things banned or nerfed or removed. Tripling down on subclasses and exotic armour pieces isn't allowed in tournament play but this is trials, we do what we want. What I want to know is how do you win that? It felt unwinnable. They'd put up cheesy electrical walls we couldn't breach and I want to know what you guys would've done? Yes we had tether, yes we used it and won a couple rounds but I wanna know: how would you have dealt with it? Stay toxiC

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  • I get that but you're also running a PC+1 with max range. So anything they did is totally acceptable to stop you using that gun.

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    • Honestly just shoot the lightning nades if u can and have a guy or two snipe them outside get a pick and rush but I understand your frustration especially as I just went Flawless this week and boy was it grueling

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    • Honestly I get so pissed when it's 3 warlocks all running T5 discipline, axion bolts, and vampire build... It's like -blam!-ing Oprah. EVERYONE GETS AXION BOLTS

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    • [quote]So last night me and two buddy's were grinding some trials on an already completed flawless card to try get the new emblem. We don't go flawless all that often so it was a bit of an event for us. It was late here in Australia and obviously the matchmaking is the way it is so we were getting double matched against people we'd already played, and it was pretty sweaty at times but we were winning so no huge drama. Then the triple threat arrived. Three striker titan's, all tier 5 discipline, all running Armamentarium and lightening grenades. We collectively groaned and got down to business, battling through a veritable electrical storm to finally beat them 5-3. We cheered a little and settled down the watch the oscillating "searching/evaluating" screen, but no: instant match up - our three crackly friends were back to even the score. We spawned in and waved, "[i]hi guys, guess you're grinding too huh?"[/i] no response, and to our horror we were spawning outside on Twilight Gap. We knew what was coming, but it was still ridiculous in its stupidity. For the next what seemed like eternity those three goddam titan's sat on the cap point and threw a never ending barrage of lightening at every wall they could see. We couldn't even get close, and when we did, thanks to Skorri they had as steady a supply of supers as they did grenades. It was gruelling, and try as we might they took it to full time every round and won the game with fewer gunfights than there are explanations of most of the story of Destiny. We were pissed. It felt cheap, but we felt there was little we could do. Back to orbit, our perfect run spoiled but with a bit of life left in the card. Sip of the coffee, start the matchmaking up again. "Ding" Guess who's back? Back again? Three blind mice. Nah but we nearly quit: this shit again? Seriously? I don't mind losing when I get outplayed or I'm not playing well but this was just dumb stuff. We stayed however, those -blam!-ers had been bagging the entire game they beat us on so this had become a grudge match, a tie breaker. We were coming to melt their cheese. We spawned inside, and waved again. They danced and shadow boxed and taunted while we dashed for centre and braced for a storm, but when it came we forced them into gunfights and didn't let them dig in, didn't let them get comfortable, and admittedly we now had the positional advantage, but it was still a hard slog, and by the time we finally ended their cards for them it was a solid 5-4 win our way, and one we think we earned the hard way. Now my point is this: lightening grenades aren't OP, Armamentarium isn't OP, I don't want things banned or nerfed or removed. Tripling down on subclasses and exotic armour pieces isn't allowed in tournament play but this is trials, we do what we want. What I want to know is how do you win that? It felt unwinnable. They'd put up cheesy electrical walls we couldn't breach and I want to know what you guys would've done? Yes we had tether, yes we used it and won a couple rounds but I wanna know: how would you have dealt with it? Stay toxiC[/quote] Ran into that mess yesterday. 3 strikers with armentarium and skorri. Was an absolute mother trucker to win. They did the same thing as you've described. We also went against a team of 3 night stalkers running Felwinters, Graviton Forfeit, Keen Scout, 2 fusion rifles, and one sniper. Triple stacked classes in trials with some of the new artifacts is very difficult to go against. People complained about firebolt sunsingers. But honestly the striker and night stalkers spam is worst. At least let you could run after getting firebolt tagged.

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      • Damn RIP 🙁

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      • I see why you don't go flawless to often [spoiler];)[/spoiler]

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        • Could have been worse. Could have been 3 nightstalkers. All those smoke nades and shadestepping, gl.

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          • Goddammit OP, don't hook me with a great story and not provide a video to satiate my interest! That sounds amazing, great job sticking to it. I might have lost my wits the third time around.

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            • The absolute losers you described in this post is the biggest reason I never play trials. They are the in game trolls of destiny.

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              • Edited by mungrel: 10/17/2016 11:17:31 AM
                3 hunters. Gunslinger, a gun with grenadier, armour that increases super with grenade kills and is maximum intellect, , the magical double trip boney bastard arms. Set perks to boost gg. 6 tripmines at 25 second intervals, slightly staggered 9 gg shots, sped up by grenades. Might work. Dont know. Or 2 of the above and a nightstalker with orb perks and longer sticky tether. Forget quiver and shadestep. One tether, 6 grenades and 6gg shot. Super for days.

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              • Played teams of Titans plenty of times. I'd have played the long game. Never go inside. As for cap use one guy as bait, try to force a smash if your team mates dies so be it. Use one of your supers, don't rush to flag too quick you get 20 seconds. I'm a pretty decent sniper, I use NLB and I got a pick every single round of every game last night for our flawless card, my team couldn't do anything until I got a pick, once I got one down rush as quick as possible with our shotguns. Teams that play cap and rely on supers need to be killed quick to prevent them charging up. We played 3 storm calls with the fast super charge. They camped hard waiting for supers. We rushed and won 5 nil with most rounds ending before the special spawning, we had to, with 3 storm trances charged up the score could of been very different.

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              • To be honest a team of one subclass is the most deadly of them all. Regardless of subclass, they all bring something to the playing field. But me being the Titan that I am, I've learned to [i]counter-act[/i] this power of lightning with a couple maneuvers. [u]Radar:[/u] You can confuse their grenade placements with your map movement and mobility. Staying in a compacted room is an easy grenade to the face. Always assume your enemy is going to start with the same tactic as before and you should overcome them. [u]Sniping:[/u] I've been killed so many times blatantly throwing lightning grenades and not paying attention. If they keep throwing their grenades from (around) the same position you can find their Guardian and take off their head. [u]Grenades:[/u] You can always counter their grenades with your own dependent on your situation. These are just a couple tips that I would like to share. But I can feel you pain.

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              • on enclosed maps it would be next to impossible. The only thing I can think of would be for one character to max out the intellect, load up the skorri artifact and then super the sh*t out of them - but even that would take time?? On enclosed maps the lightning grenades are the strongest of any subclass - and they go on for ever. On another note - did a skrimish match once against 3 defender titans with no back up plans and universal remotes. When we weren't getting shotgunned we were getting suppressed.

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              • You know you can shoot the grenades and make them disappear right?

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                • Id rather face 3 strikers with lightning than 3 blades with double skips and super anyday of the week. Its hard to say how Id face them. Id have to see how they played. Hope to pick one off then rush in. If not try and get the jump on them and ran down shotgun shells into the top of their heads.

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                  • Wait them out

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                    • Video of that storm would've been my weekend :)

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