In my opinion it seemed as though that was the most balanced meta in terms of primary weapons. Guns were balanced in a way that damage was consistent in terms head shots and body shots. The damage from each archetype of weapon was reasonable resulting in kill time not being too fast but not too slow either. The damage fall off for weapons also made sense of which allowed guns to shine best when used in the proper situation. Scout rifles at medium to long range to distances worked best. Auto rifles and pulse rifles worked best at short to medium range.
Why do you (Sandbox Team) aim to make Destiny an unbalanced mess? Do you not play your own game and feel the pain that everyone else feels and complains to you about? What could possibly be the thought process behind this madness? To me it seems like they aren't taking it seriously. Either that or they aren't, capable for whatever reason, of successfully balancing thinks properly.
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[quote]Do you not play your own game and feel the pain that everyone else feels and complains to you about?[/quote]They don't. But if they do, they certainly don't play at a high enough level to understand what's going on.
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You're joking right? The meta in which pulse rifles were by far the most dominant weapons in the game, and hand cannons were beyond useless? I don't think we played the same game.
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Tbh i doubt they play their game that much.