The precise timing involved in a SSB match necessitates a rock solid connection that Nintendo just doesn't seem capable of providing. At least not in North America.
That I can agree with you on. I have never lost a serious match with friends on a local game but online the latency issues -blam!- me with timing all the time xD.
That being said though, if you're having a friendly match just to fu*k around, the private matches are wayyyy better, do to the fact that you connect to a host rather than Nintendo's servers.
Nintendo just doesn't get match making huh? Lol.
I'd go as far as to say Nintendo doesn't understand online gaming period when it comes to a stable connection lolol.
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