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Destiny

Discuss all things Destiny.
9/20/2015 3:21:05 PM
1

What if Ghosts did even more . . . ?

what if legendary ghost shells gave our ghosts abilities designed to help us in combat? a few Ideas I can think of are: grasp of light: slows down (by 15%) the movement of a single target enemy (lasts for 10 seconds) visual effects: your ghost flies forward and shoots out the same beam it uses to open doors with, outlining the enemy in white, slowing it. the ghost follows the enemy for the 10 seconds, then, it teleports back to in front your right shoulder. Marking of Light: outlines the target enemy with light, making them glow like nothing else, and shows their position behind walls. lasts for 10 seconds. visual effects: similar to the Grasp of light effect, but the enemy begins glowing a deep white, and the ghost only goes out for 2 seconds, unleashing a very powerful beam at the enemy Eruption of Light: sends your ghost out about 5 meters, and then it breaks apart it's pieces, unleashes a huge shockwave, knocking back all enemies in a 5 meter circle around it. visual effects: kind of explained it in the description . . . Flash of Light: Your ghost unleashes a blinding light, blinding all enemies in the area for the same duration as a flash bang. visual effects: similar to the eruption of light, your ghost is sent forward 4 meters this time, breaks apart it's pieces, but this time the enemies are blinded in a 4 meter radius. raid custom ones: Vault of Glass: the ghost shell would be made entirely of nearly clear glass, leaving the orb in the middle shown. ability: Time sync: Teleports you back to the location you were at 5 seconds ago. all debuffs (and buffs) are cleared. health is not restored or taken down. visual effects: your ghost pulses very quickly and you are teleported with the same visual effects as the vex. (your current momentum is kept) Crota Ghost: is made of the same material as the weapons, green glowing fire outlines the edges. ability: Grasp of Darkness: Suppresses the Target for 7 seconds visual effects: nearly the same as the first ability described here, but the beam is made of green fire. Kings Fall: I haven't even attempted the raid or seen any guides or videos of the raid, so I have no idea of it's theme. (please don't spoil anything for me, my fireteam intends to figure it out on our own when we are ready) ability: Will of the Champion: Your ghost begins controlling the target enemy. it is taken over by a very enhanced NPC (very intelligent and strategic.) in PvE, the target enemy is controlled by your ghost until it dies, in crucible, the effect lasts for 30 seconds. all abilities have a 1 minute cool down, and your ghost is now always floating in front of and above your right shoulder, just barely visible on the middle/upper-right of the screen. all ghost information is always displayed, and the ghost will occasionally comment on your kills. if you get a precision kill it might say "good shot!" if you get a multi kill it might say "great job" etc. feel free to comment on what you think ghosts should say or do!

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