With the patch update 2.0.0 of Year Two for Destiny, I happened to realize that [b]my game started crashing with the screen being frozen, but sound continuing to play.[/b]
After several tests, I came to the conclusion that it is the [u]Force Barrier ability for the Defender subclass of the Titan[/u]. I want to mention this is my personal case and experience, it may result in a different scenario for other players, but I made another post with a poll and more than 10 players (cross-platform) concluded with the same situations.
Here are the cases which ended in crash, every single time:
[i]- Activation of Force Barrier by meleeing an enemy, then trying to melee again results in screen freezing.
- Activation of Ward of Dawn (bubble), then exiting the bubble and after meleeing an enemy FB is activated, as soon as I entered the bubble game crashes, seems to be because the addition of Weapons/Armor of Light.
- Having a buff or ability modifier from a third party, and then activation of Force Barrier by meleeing an enemy, results in crash.[/i]
The ways I have avoided screen freezing:
[i]- Not meleeing while Force Barrier is active, meaning I can only melee in it's cooldown time [u][b]without[/b][/u] the ability being active.
- Waiting for the FB ability to despawn, usually 4-5 secs., then I am able to enter the bubble if any other player activated it or my own if it is still existing.[/i]
I assume that by patch 2.0.1 this will be fixed, clearly moderators and game personnel test Destiny after every patch because of the size of this [b]amazing project[/b]. [u]My only request is for the community to help me bump this subject, so it is known asap.[/u]
[i]The rest of the content is greatly appreciated and very promising, today I bought the expansion, seems to be awesome! :-)
I am also posting this so other players that do not count with expansion(s) will not suffer from this bug.[/i]
Thanks in advance.
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It's happened to me twice. Both times on the Defender subclass, but seemingly random. I just attributed it to that bug Bungie's been talking about with the multiple status effects.