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Clan Recruitment

Look for Clans or seek new members.
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Edited by Saundy: 4/8/2015 3:23:42 AM
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MUST READ BUNGIE - Clan Armory idea

Hello Guardians. Recently I have came up with a very cool idea for clans, and although it doesn't seem that it would be easily added to Destiny, I see this idea being a big part of clans that would be very enjoyable. So with out further adieu, let's jump right into it. The idea would be what is called the Clan Armory, and the Clan Armory would be almost exactly like the faction Armories. It would have a few selected weapons, sets of Armor(Armor light level would be equal to other factions light levels), emblems, and class items on stock. Leveling up your clan reputation would give you packages that could consist of any weapons, armor, shaders, ships, and anything else that clan would have. All items in a Clan Armory would be legendary obviously. Only Admins or maybe just clan Founders would have the ability to access the Clan Armory forging system on bungie.net. To find your Clan Armory you would have to go to a specific area in the tower or maybe on bungie.net to purchase these clan items although this would be completely up to bungie. I fill this would make clans in Destiny stand out more and allow them to express themselves. A clan would have to have at least created one of every type of weapon, class item, emblem, and armor piece for each class, although more could be added in some areas if wanted. For example, having six emblems, two class items, and two sets of armor for every class would be allowed if designer wanted it that way. All clan items would be forged here on bungie.net. Only clan members would be able to access clan items. Clan class items would become default and would only build Vanguard rank if a player leaves that clan. Below I have ideas on how these items could be created. 1. Weapons - weapons would have all the enter changeable parts like the type of magazine, body, stock, barrel, ect. Once you found the design of the weapon you could then pick from a set of about stat tables. These state tables would determine things like how much impact a weapon has and what it's fire rate is, or how many rounds are in a rocket launcher and how big there blast radios would be, stuff like that. After you selected the state table you liked then you would move on to the skill tree. The skill tree would be random and you would roll until you found a set of upgrades you liked. After you made it through those three basic steps you would reach the most creative part of the weapon creating, the weapon shader! The weapon shader would be customized on a shader wheel or something like that. You would find the base colors for your weapon. After that you could add more detail to it with a more complicated method of customization. This level of customization would slow you to put all sorts of shapes of any color on your weapon to make it look bad ass. Once you completed that then you are done with your weapon! 2. Armor - armor would not be as creative as weapons but you would still have a good verity. First you would select the class of armor, Titan, Hunter, or Warlock, then you would select what piece your working on like gauntlets or helmet for example. Further more you would add little attachments to the piece of armor you are currently forging. Once the design is completed you would go to the skill tree and that would work the same as weapons, roll until it give Sheraton perks you like for that pice of armor. After that it would go to the default shader color of the armor, after creating the default armor shader you would maybe add some little details with colored shapes. Once all that is completed you would have that armor piece finished. 3. Emblems - Emblems would be created by selecting a base background color for the emblem and, then by adding in little shapes and pieces colored to the users choosing to build some of the coolest emblem imaginable. Note there would be to places to an emblem, the emblem box it's self and the name plate. 4. Class items - When creating an class item you would select from a list of different shaped class items for the class you are working on. Once you found the right fitting titan mark or the hunter clock that flows in the wind the coolest, you are ready to start painting. You could start with a base color and then add shapes of any color to create a stand out looking class item. Remember warring these class items will be the tool that allows you to level up in your clan armory. 5. Shaders - Clan shaders would be customized the same way bungie creates them. That would assumably be by coloring the shader wheel with what colors you want and off those colors are metallic looking or something else. 6. Ships - ships would be like weapons in a way because you would fit together the parts you like best, then color it and add in shapes to create cool decals or your own clan logo if you want. If you made it this fare that means you probably didn't lose track or get bored, lol. If you like my clan idea please like this post. And be sure to comment below saying changes you might think it needs, or if you like it or not. Thank you for your time guardians.

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