Do you think the Super abilities need to have damage reduction in PvP?
For anyone who views, participates, or comments on this thread, I ask that you post up an important piece of information. I seek this information to gain an overall insight into how much the Super abilities affect PvP in destiny. This is to help determine the legitimacy of peoples claims of what the majority states.
To get this information, visit www.destinytracker.com Enter your name and platform in the search box. Once you are on your profile, click on the crucible stats page. Add together all your Super kills across all your characters. Take than number and divide it by your total number of kills. You can find Super kills on the crucible page by scrolling down and viewing it under the tab Character Weapons. Also on that tab is the option to switch which character stats you are viewing.
I have 1,166 Super kills and 25,495 total kills. Super kills make up 0.045, or 4.5%, of my total kills in the crucible.
A whole number or percent is fine.
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1 ReplyMy super kills out of my all my PvP kills came out to around 33%. PvP is affected by Supers, for good and bad. The good, it can change the flow of a battle for a team that might need that upper hand. And causes players to think more strategically on how to use and implement their supers. The bad, it can change the flow of battle in a negative way. I have seen matches where a team can barely get a kill in because the other team is just unloading super after super on the imposing team. Before they can unleash their own supers, before they capture a point; before they get the chance to grab the heavy ammo which could help them from that mess. This can be really bad for a team if they have the wrong supers (mainly a team full of one class and not diverse). Seems funny but for a super that is suppose to kill guardians in one hit, I've seen a warlock take two shots from golden gun and still live and the same thing for bladedancer at times.