Do you guys [i]seriously[/i] believe that Sledgehammer saw TitanFall at E3 2013, and decided to implement the exosuit stuff in [b]under a year?[/b] This game was in the works long before TitanFall was even announced. There's no damn way they could have done it, period.
It just seems like a lot of people here have no understanding of how game design works. The exosuit is core to the gameplay, thus it needs to be properly designed and have sufficient time allotted to it to make sure everything works. Once again, there's [b]no way[/b] they could have implemented the exosuit stuff in a few months without it being complete crap. The ignorance on display is kind of staggering...
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I quit Advanced Warfare (and Call of Duty all together) a few days ago because of one reason. Teammates. I go up against 6 guys that all play like GB pub stompers, and my team is full of guys sitting in corners with crossbows and pistols not doing jack. It angers me that I have to go extremely try hard mode to manage to pull him team at least close to winning while everyone else goes 2-7 not helping at all. I'm making my way towards Hardline because when I was playing the Beta, my teammates there played like they actually wanted to win. I'll only give Call of Duty another chance if their next game is based off of World War 2. As for right now, no more Call of Duty for me. I'll happily be waiting for Hardline and playing GTAV as of now.