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Edited by Aedos: 1/28/2015 4:13:53 AM
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Aedos

Idea for Arc Exotic Launcher

So I was thinking that there are no exotic launchers with Arc type damage. We actually have a few with solar... So I was kinda thinking about some idea for it... So, it has a square or rectangular sight with little to no zoom. When you aim in it starts highlighting enemies on the sight itself to [b]Track[/b], maximum of nine or ten enemies. Every target tracked takes a peice of the main shell... For example say you highlight just one target it will do 15000 damage. If you go for two you do 9000 or so damage. Making it effective for crowd control but still a bonus for solo hitting something. Now, for ever rocket that you branch off it creates a link of arc bolt, like a net or something. This "Net" of arc deals extra damage to anything it passes through. THE NUMBERS MENTIONED EARLIER WERE JUST TO GET THE IDEA ACROSS, NOT THE ACTUAL STATS I WANT. Lemme know what you guys think :) Idk about a name but I want the description to be something like "Shock and awe is an understatement" So far the name I'm really liking is Mjolnir. Credit to h44mi and I suppose x PureMaverick x since he also mentioned Thor's hammer :p Also to Dayton

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  • My Iron banner launcher is arc ;)

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    • I would say just convert the ghorn to arc damage. The tracking rounds look more like arc than solar anyway.

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      • Thundergun/Zeus Cannon from CoD [url=http://www.wikipedia.org/wiki/Godwin%27s_law]-godwinslaw!-[/url] Zombies. Daaaaaaaamnn that'd be sweet

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        • Rocket launcher that detonates into a bunch of lightning grenades. Not pulse grenades.

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          • Rocket launcher that tracks it's targets and chains bolt of lightning to nearby enemies upon detonation.

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            • Would be cool if it shot out a dragons head or a hammer for each shot and just wrecks havoc on the enemy

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              • Bump

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              • [b]Tesla Relic[/b] [quote]A weapon designed by an ancient inventor but was never built...until now[/quote] Rate of Fire: 10% Blast Radius : 20% Velocity: 100% Stability: 25% Reload Speed: 50% Magazine: 3 Built in perks: >Arc Damage >Shocking! (Rounds fired from this weapon arcs to nearby groups of enemies) >Shining Light (This weapon only damages minions of the darkness) 1st Tri-perk: Lighting Strike (Instant Round travel time) OR Arc Strike (Rounds have an arc Trajectory) OR Spot on (Rounds track Target) Perk 1: OverCharge (Hold down the fire button to consume all rounds in the magazine to Fire one round which deals more damage) Perk 2: Increase Damage 2nd Tri-Perk: Alternating Current (Rounds that arc from enemies arc back causing increased damage) OR High Voltage (Increased amount of enemies rounds arc to) OR Direct Current (Increased Distance rounds can arc to enemies) Perk 3: Static Charge (Upon shield depletion, a discharge is released causing Melee arc damage around the user.) Perk 4: Increased Damage Triple Perks: Increased Damage x3

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                • Why not max velocity tracking rounds that arcs off to enemies outside of its small blast radius?

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                  • Mjölnir thors hammer

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                    • 2 ideas 1: The Hydra - 3 in the chamber. Fires all 3 at once. Each is a different element 2: The Jericho - Holds 6 rockets. Tracking. Splits into tracker missiles. Fires entire reserve of rockets at once. Basically firing 6 ghorns at once....ya know...for when you really want something dead (i know that would b way too OP lol)

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                      • Thundergun

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                      • It should be called: [b][i]ZEUS[/i][/b]

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                        • Just make a arc rocket launcher that can freeze a boss for a couple seconds. That would be awesome. So instead if atheon or crota moving you can stop them.

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                          • We shall call it......WonderWaffle

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                            • Super aggressive lightning tracking rounds that stick to, paralyze, and damage enemies over time. Chains to multiple enemies in the area for less damage on each new enemy

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                              • Why not just make it have a larger blast radius that causes targets to become stunned? You could add a bonus called "ESD" (or Electrostatic Discharge) that gives bonus damage for chaining multiple rockets (have 3 in the chamber).

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                                • Here's my idea. Truth, exotic arc launcher (Already in game)

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                                  • Edited by OVA_DOS: 1/28/2015 10:30:59 AM
                                    The Aksa (thunder in Swedish) A launcher that will shoot a rocket that splits into 3 smaller ones that spiral when airborne There's an option to track 1 enemy or 3

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                                    • Impact sends 7 bolts of lightening at target or surrounding targets like aoe

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                                      • Light show Hit the lights and watch the show A launcher that shoots out those tracking bullets that vandals and captains use Thinking like 100 at once Targets could be highlighted by aiming down sights or if hip fired bullets would seek out closest targets spot light bulk of bullets hit a single target this perk could be turned on and off Firefly Short circuit Lightning links all enemies struck by bullets causing damage to enemies it touches

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                                        • Name: Turbulence Description: "Panic runs, like blood through veins! ...and then there was silence." Perk 1: Rapidly hitting two shells causes considerable bonus damage. Perk 2: Hitting a target invokes a mass of bolts that briefly traps enemies. Ammo: 2 shells only! I came up with this idea because I think it would be great against moving targets, especially Crota and Templar. There is no tracking and only two shells to keep it from being too overpowered. I think it would be great if the first perk worked with other guardians, so you both shoot a shell each and the last shot gets bonus damage. Let me know what you think, and bump if you like it?

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                                          • Well since the gjallarhorn already makes a reference to the norse mythology as hymdals horn, perhaps a greek name connected to Zeus.

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                                            • Name: OP as F[u]u[/u]ck. Description: You got this, you win the game.

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                                              • Nikola's Nightmare [i]once, he would have turned in his grave. Now, he rests peacefully, knowing it is put to good use.[/i] Mag: 2 Aggressive tracking The trigger can be held down to charge up and launch 2 rockets at the same time. When the rockets hit their target, the target emits arcs of electricity for 3-4 seconds also damaging nearby enemies, but the damage of the initial double hit is reduced

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                                                • Since its arc it can like regenerate heavy ammo but slower than IB coz that's going to be op as hell. We can call it thunder horn....... You guys think of the name I'm bad at giving names. I was actually going to name my son chutulu.

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