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Edited by Ktan_Dantaktee: 9/12/2014 2:54:28 PM
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This thread is the apocalypse zombies

Title says it all. Anything goes, if you post in here you are taking part in this game. People will be randomly attacked at a moment of my choosing. Random events will occur. Think of it as an RPG MMO. Players will spawn in an area near a safe haven, or directly in a safe haven, and will receive a random weapon. Simply post on the thread and I will set you a spawn point and a random weapon. Some could get a Scarab Gun, and others could get a soup spoon. Community events will be integrated on 6/14/2014 (14/6/2014 for my European bros.) If you die, you die. Please note I have the power to change the rules, and I WILL change them if I feel it is necessary. Almost all of the in-game decisions are made with either a coin flip or roll of the dice, so I'm not intentionally screwing you if you get mobbed by zombies. Blame chance. [u][b]Major in-game changes to the game:[/b][/u] Nul Arc detonated the world's remaining nuclear assets, causing heavy radiation to some areas and creating mutated wildlife. Be prepared to fight Deathclaws and squirrels packing M4s. [u][b]Player-invented Improvements and Tweaks:[/b][/u] [quote] [i]Contributions made by Cpt Starflare![/i] Ammo chicken: Walking ammo stash. Sentry chicken: I've got two of them right now, they are chickens equipped with laser guided HMG's and I love them. I call them shot and gun. Rocket chicken: I'm still working on the formula, but the name says it all. (Also see attached image) Twinkie stew: twinkies don't perish So we eat them, obviously. [/quote] [quote] [i]Contributions made by Tamefrog7[/i] Electric modification - taze dem zombies or or give them a shocking death! Tiers: 1 to 5 Flame modification - yep, you can burn zombies to a crisp. Tiers: 1 to 3 Acid modification - melt your enemies; only works on ranged weapons Plasma modifier - disintegrate you enemies. It can also work on guns AND melee weapons. Tiers: 1-10 It is not powerful at first, but you can upgrade your modifier a lot on it. Equipment: Gas mask - you need them to explore radiated areas. Oxygen tanks - don't expect those gas masks to last forever. Radiation pills - Got infected? Do not worry, eat one of those, and you will be cured in no time. (Also, you are immune for 20 posts.) Mythril and mystical guns were reported in radiated areas. Be ready to look out for them. New weapons: Deathbringer - an revolver that has a nice modification to it. Phoenix - a Desert Eagle that can bring your enemies to a fiery death. Laser rifle - yep, futuristic weapons in the zombie apocalypse. DRAGONov - Lol, get it? DRAGONov? Never mind... Gives your enemies a burning death by a dragon. 3 shots in your clip, can one shot enemies The reaper - similar to the deathbringer, but as an assault rifle (m4) Headhunter - 50. Caliber sniper rifle with homing bullets that lock onto your enemy's head. (Acid mod) PE-20 - An automatic shotgun that can switch between electric to plasma, with an nice cobalt plating. Zeus - an powerful AR15 made in the forges of heaven, with an gold plating. (Electric modifier that literally shoots lightning bolts.) Basher - an bat that can bash off zombie's heads, or do a home run by hitting the zombie head far away. Plus, it has an diamond handle plating. This is a special one. Hell's redeemer - the one from cod, you know. It has a fire modifier on it, and you can throw it and it can come back to you like a boomerang. Hell's retriever- an weaker version of the hell's redeemer. You also can upgrade it to the hell's redeemer if you do something special. Scar-F - An assault rifle, heavy variant that can shoot burning deadly fire, that has an ruby plating. Scar-E - an assault rifle, light variant that can shoot shockingly deadly lightning, that has an sapphire plating. Ultra & Sonic - One USP fires exploding plasma, while the other Shoots thunder. Those pistols come with an colbalt plating. Voltage 1911 - An colt 1911 that shoots exploding lightning. It has an Diamond plating. Those weapons above are found in radiated areas. You'll be lucky if you found one. If you're wondering what the mythril is for, it is for upgrading your weapons. There are now tiers of radiated zones. Tier one - Infecta - zombies can use blunt weapons, and you need a gas mask. Mythril and Mystical weapon find chance: 10% Tier two - Biohazard - Zombies can use sharp weapons, zombies can spit acid, and you still need a gas mask. Mythril and Mystical weapon find chance: 25% Tier 3 - Corrupt - Things get a little harder. Zombies can use pistols, some are armoured, and there are some mutants. You need a suit. Mythril and mystical weapon find chance: 35% Tier 4 - Alpha-Z - This is where -Blam!- hits the fan. Zombies are very smart, and they can wield smgs, shotguns, e.t.c, and they use riot shields. you need a suit. Mythril and mystical weapon find chance: 45% Tier 5 - Element-Z - the toughest tier of them all. Zombies use LMGs and Rocket launchers. They act almost like humans, and there are a lot of mutants. Advanced suits come in use. Mythril and mystical weapons find chance: 55% ([b][u]Ktan here. Players will now spawn with Equipment, and may also rarely spawn with the weapons listed above.[/u][/b])[/quote] Safe Havens: Novice's Party Bunker, South Dakota If you spawn here, talk to either Novice or Cpt Starflare; their post can be found lower down in the thread. Oil Platform 749, off the coast of Washington If you spawn here, talk to I8 AnGrYMiGiTs; his post can also be found in this thread. Park Base, Northern Virginia If you spawn here, talk to Comet. Scroll down and you should be able to find him. Yukon Base, Canada If you spawn here, talk to BioSmiley or InstaCode. You can find their posts below this one. Washington DC If you spawn here, talk to LecomingBegend. Scroll down and you can see his post. Armory 117, Seattle If you spawn here, talk to TacticRazer44. You can find his posts below. CTOS Base, Victoria If you spawn here, talk to Tamefrog7. His post is lower down in the thread. VTOL Airbase If you spawn here, talk to King potato List of Eternal Loserdom: RageQuitMichael Cause of death: Rage quit The Deputy Cause of death: Tomahawk to the face by BioSmiley Tyger Cause of death: Spontaneous combustion ThunderHammerTim Cause of death: Displeasing the Gamemaster by being a Shrek hippie Bucket Cause of death: Zombies and the Forum Ninjas BerserkLlama Cause of death: Quitting ChorrizoTapitio Cause of death: Spawn killed XSEAN Cause of death: Lost at a solo game of Russian Roulette TheMassimo1997 Cause of death: Received infection by getting intimate with zombie BannedLuis Cause of death: Body was shattered by a fierce wind cannon attack made by a Kushala Daora he summoned. TL;DR: Blown to death by dragon. (Player revived) Space Cats Cause of death: Forgot to put on their Gravity Boots human24 Cause of death: Failure to recognize that salt and pepper does not make zombie flesh safe to consume SirTophat Cause of death: Sniped in the balls with an incendiary pistol

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