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#feedback

Edited by NoahsARCrescue: 11/19/2014 7:33:39 PM
239

Bungie, please fix these reported Atheon bugs asap...

Please like this thread so it stays trending. This is a team effort. Thanks... 10/30/14 - I'm on the PS4 platform and for the past two nights Atheon on hard has rendered the raid borderline unplayable. We beat it last night after several attempts only because we got lucky. It was not fun at all. Here is a list of all the bugs we (and others) have encountered: 1. Oracles would still kill the fireteam even after all oracles were destroyed http://youtu.be/VqbtqzKsiYw 2. Improper number of players would get teleported http://youtu.be/wyIB6Zmk9no 3. Relic shield would still allow incoming damage while active. (So I guess Atheon is cheesing us now?) 4. Time's Vengeance would not activate upon destroying last oracle. 5. Players would get marked that were not teleported. 6. Supplicants would not die after taking more than enough damage. 7. I don't like the fact that the praetorians now posses the warlock's fireborn self-revive ability. http://youtu.be/w4s5CW0sUqo 8. Getting detained, teleported, and insta-death on the other side. 9. Oracles not spawning when they should, then spawning all at once (reported by IchiDaKiller187) 10. Succumbing to the Oracles while Time's Vengeance is active and everyone is out of the portal - XbOne (reported by HeadButtYoNut) 11. Atheon stops taking damage. His health stopped dropping after 40%, twice - PS4 (reported by Zamm3k) 12. Teleporting three of us and immediately teleporting us back, leaving all 6 of us with atheon (insta-wipe) - PS4 (reported by Zamm3k) 13. Supplicants are killed, blow up and then revive directly inside bubble and blow up (insta-wipe) - PS4 (reported by Zamm3k) 14. Ammo synthesis does not replenish ammo when consumed (alive in-game) - PS4 (reported by FastDrinker77) 15. Atheon opens time stream at beginning of checkpoint (reported by MANSLAYER KIRA) 16. Supplicants teleport through Mars and Venus portals 17. My personal favorite...I escape detain just before being teleported only to die http://youtu.be/KOLm_h5wDK8 18. Detained after teleporting http://youtu.be/g-UBXvAOyLw How the heck do you expect us to complete the raid with all these bugs? Fixing the Atheon cheese was understandable. I don't care about the random teleport. These bugs, however, need to be addressed ASAP, PLEASE! Bump the heck out of this, guys, so Bungie gets the message. Not trying to be a jerk, it just needs to be fixed! Raid is broke right now. I will add bugs to the list that others have experienced. If I didn't experience stated bug myself, I will add who reported the bug to the description. Also,[b] [u]please list the platform you are experiencing the bug on[/u][/b]. ***UPDATE***11/1/14 So I played the Atheon checkpoint for about 6 hours last night to see how many of these issues were network related or not. My clan I run with are all seasoned raid runners so I would appreciate the people posting "it's operator error" to stop. Obviously operator error will occur occasionally. What I am trying to address are these bugs that transpire during the attempts that are running like a well-oiled machine only to be derailed by above mentioned bugs. That being said, my group experienced: 1,2,3,6,7,8,9,16 Some of these bugs simply can't be helped and you just have to cross your fingers you don't encounter them. Regarding the oracles spawning all at once or not dying when it looks like they are done, I've trained myself to walk next to the oracle I just "destroyed" and listen to see if its still active. For them spawning all at once, my recommendation is to buy The Swarm at the Vanguard Quartermaster (which has void damage). It is one of the best kept secrets in the game for the Raid when fully upgraded. The impact is twice that of the Corrective Measure (which I also have), it has bullets that stagger the enemy, mag upgrade to 60, and other members I've played with are always amazed at how quickly it makes short work of the oracles (10 rounds or less), and how much of a help it is at mowing down the praetorian on Venus portal. Here is a video of a few of the bugs we encountered on one of our runs: https://www.youtube.com/watch?v=MG8YX-BwQx0&list=UU-lzV4YoVcaM2MXcHkr4R-Q So the conclusion that I've drawn is that a choice few of the listed bugs were due to the network maintenance/issues two nights ago, but nearly half (7 of 16) still presented itself. These bugs were not present prior to the latest patch. Bungie needs to address this sooner than later. It's a shame that it takes IGN reaching out to Bungie for them to finally comment on the matter. @DeeJ - Can we please get some sort of response on the matter? Raid poll: http://www.bungie.net/en/Forum/Post/76870124/0/0/1 IGN weighs in: http://m.ign.com/articles/2014/11/03/top-5-ways-destinys-raid-is-broken

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  • Edited by KPalm The Wise: 12/5/2014 3:34:17 PM
    Sometimes the Praetorians don't die at all until the whole team wipes, hobgoblins walking and shooting while in invincible lock-down mode, I've had it teleport my dead body before (I died to a supplicant right before) Meleeing the oracles with the relic can cause you to be sent flying back off the map. =instant wipe http://xboxclips.com/KPalm+The+Wise/f80bf3ec-62f2-4f83-8a15-08cccc54eecf Being killed by "the templar" when fighting Atheon http://xboxclips.com/KPalm+The+Wise/e06725bf-a985-49f1-bde8-016e2c8c2f2b There might be more that we're missing, but those are some that I've encountered that you don't have listed (I'm on Xbox one if you couldn't guess :p)

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