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#feedback

11/7/2014 4:22:55 PM
4

Problems I witnessed in VOG this week.

Anyone that has more than I list please post because VOG is getting very frustrating. 1. 1,2, or 3 people teleport. Needs to be 3, I can deal with the random but it needs to be 3 people every teleport. This problem only started after your patch. 2. Minotaurs that wont die or that come back to life. 3. Supplicants that do no die, tho they have no life remaining and then when you ignore them and move on they recharge health and explode usually killing someone. 4. Connection problems and lag, kicking players back to orbit randomly, knocking players into the bottomless chasem with nothing around them. 5. Upon a wipe even tho i have ammo in primary, special and heavy, when I respawn im missing ammo I had before wipe, sometimes as much as 50%. We were wiping due to glitches, usually the minotaur not dieing and killing relic carrier. 6. Why is it still not pushing rewards screen after aetheon? Fire team leader still has to send team to orbit. I guess I dont understand why these problems aren't fixed. Or why we are getting no response in posts about the problems with the raid. "We are looking into it" and "Your issues have been heard" really arent reassuring me you are working to fix it. I've tried to be polite and clean with my post so that someone from Bungie and or Activision will read it and fix these problems or at least acknowledge these are problems and will be fixed by whatever date. Seriously, only one raid and its still got problems.

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  • We had 4 PEOPLE teleport this weekend. Sh*t you not

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  • Edited by zxMADHATTERxz: 11/10/2014 3:07:40 PM
    Add this one too, when teleprting back from Mars / Venus we were being teleported to an empty instance. Looked allot like the right one but was darker, empty and not the same arcitecture. One time two of us had this happen at the same time and most of the time I was carrying the relic when this happened. Happen quite a few times.

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  • [quote]Anyone that has more than I list please post because VOG is getting very frustrating. 1. 1,2, or 3 people teleport. Needs to be 3, I can deal with the random but it needs to be 3 people every teleport. This problem only started after your patch. 2. Minotaurs that wont die or that come back to life. 3. Supplicants that do no die, tho they have no life remaining and then when you ignore them and move on they recharge health and explode usually killing someone. 4. Connection problems and lag, kicking players back to orbit randomly, knocking players into the bottomless chasem with nothing around them. 5. Upon a wipe even tho i have ammo in primary, special and heavy, when I respawn im missing ammo I had before wipe, sometimes as much as 50%. We were wiping due to glitches, usually the minotaur not dieing and killing relic carrier. 6. Why is it still not pushing rewards screen after aetheon? Fire team leader still has to send team to orbit. I guess I dont understand why these problems aren't fixed. Or why we are getting no response in posts about the problems with the raid. "We are looking into it" and "Your issues have been heard" really arent reassuring me you are working to fix it. I've tried to be polite and clean with my post so that someone from Bungie and or Activision will read it and fix these problems or at least acknowledge these are problems and will be fixed by whatever date. Seriously, only one raid and its still got problems.[/quote]. I agree

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  • We have been having the same issues, to the point of not being able to complete the raid (even normal) because of one of the issues you have described causes us to all die and start Atheon again. A team with levels of 29 and 30s should be able to breeze through and complete it in no time but since the patch last week nobody wants to even fight it anymore. They are all going to other games because this one is broke.

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