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Destiny

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9/25/2014 2:59:00 AM
5

Bungie needs to change these things.

So in some other threads, I have discussed ways to improve the game. These are a few of my ideas to not only make the game balanced, but more enjoyable. 1. PvP- Instead of loot being random, the top few players of the match get the best stuff. (Legendary engram's or strange coins) and the bottom only get basic stuff. (Before you rage, read the rest) 2. PvP- When in the loading screen, destiny should match players by their k/d ratio. That way, players of equal skill are placed in the same games. (Making #1 an awesome idea right?) 3. PvE- Raids and strikes specifically. I've seen some people ask if they could do the raid themselves as they don't wish to be social. That's totally fine by me. So I think bungie should add a solo strike, that gives strike set gear (which is just as good as raid.) And make it as difficult as the raid but tailored for one person. And it still feel like the raid. Any thoughts?
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#Destiny #echo

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  • K/D is a poor measure of skill, mine personally went way down because I was using the scout rifle to do a bounty. As for the strike gear thing I disagree. This is 2014, this is destiny, a 100% online game. A "shared-world shooter" if you may. While they display this poorly throughout the game, I think being able to solo to the top defeats the purpose of a social shooting experience

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  • I agree with you on the first point but maybe it should just be an increased chance? Other less competitive players need stuff too

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  • I'm a solo player, I went to destinylfg.net and did the vault today, trust me playing with others was fun, I added 5 new people to my list. I probably died a hundred times but we laughed a hundred too

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    • The first one is no good. I think everyone should get something not just top players. It should still be random. And the last one. You can do heroic strikes by yourself.

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      • I like the 3rd idea, especially since I am one of those people

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