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Destiny

Discuss all things Destiny.
Edited by Hot Juicy Pie: 9/16/2014 12:48:12 AM
3

Small quality of life tweaks from an MMO veterans perspective.

Hello all HJP here, Firstly I'd like to start off by saying that this isn't a complaint thread. I am absolutely loving the game so far, and eagerly anticipate the upcoming content and raids. That being said, as a WoW player of 10 years, there are a few small QoL suggestions I would like to make. [b]-More vendors selling items for Glimmer in the Tower. [/b] Currently there is a Glimmer cap of 25,000. It isn't hard to hit, and at higher levels there are fewer and fewer things to purchase. Shipwright vendors don't restock new ship models fast enough, and the Cryptarch doesn't have any quality items worth gambling from an endgame perspective. [b]-Post creation Character Editing.[/b] This is purely an aesthetically pleasing feature, but once you start getting higher levels and unlocking shaders, people tend to want everything to match up. Suddenly that purple hair you thought was cool at lvl 1 doesn't look so good with your firery red gear while trying to show off in the Tower. I suggest a vendor that for a fee will allow you to repick your hair style, color, and facial markings. Obviously a complete face redo would be too unrealistic. [b]-Improved ingame UI + Grimoire integration.[/b] Few of you may know this, but you actually gain ingame bonuses from completing sections of the Grimoire. Increased resource gathering, weapon experience, better loot drops, etc... The thing is, nothing in the actual game tells you these things. You have to either browse your Grimoire on the website or from the phone app to notice them. Amung other things, a lot of the current lore mysteries can be clarified via the Grimoire. These are often overlooked because of a lack of ingame integration. PC gamers don't mind relying on external resources for information, but it's asking a little much from a console player. I suggest a better integrated UI with the Grimoire ingame to improve upon this. [b]-Reduced grinding of reputations.[/b] Currently you have to start over all reputation gains individually for each character. Which is a bit of a grind. Not to mention the highest level strike playlist option only yields +25 reputation. There are 2 minute patrol missions I can do that earn the exact same amount, making strikes not a viable method to rep grind. I suggest either raising the reputation gained from max level strikes in the playlist from +25 to +50/75 or making all reputation gains shared across all characters. [b] -Improve method of finding clan members online. [/b] This is a simple fix, just add a column for clan members in the roster tab of the start menu. That's all I have time to jot down for the moment, but I'll keep this updated as I comb through the game more.

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