How to beat the raid should be, and will be shared. But since this game doesn't have the typical class roles, the battles will be different for everyone.
What I mean is, just because Raid Group A used Hunters as snipers and a revival role doesn't mean Raid Group B will be successful at it.
What you want people to primarily share is raid mechanics, then how the raiders responded. Like Boss Zerg has 4 phases, every other one has Adds to deal with simultaneously. We beat him by splitting our group of 6 into 3 groups of 2. Two of the groups dealt with adds, and the other kept the boss under control.
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That's saying that the raid bosses keep the same responses every time through. Maybe you get to the middle of the raid and previous raiders had reduced the number of Vandals so we get a bunch of Knights instead. Or the Knights are low and we get a large number Thralls instead. Bungie have said we haven't seen anything like this before... and I tend to believe until I see for myself. If Bungie are outright lying then it will hurt their rep, which is why I am believing them.
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Yeah, that's something I also meant. The raids could be and probably will ne a different experience for everyone