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Destiny

Discuss all things Destiny.
Edited by Shadowramx: 8/1/2014 1:28:48 PM
0

MM Difficulty Options: Easy-Matchmaking Normal-Premade

I think this solution allows for the best of both worlds. [b]Easy[/b] * Automatically chosen for matchmaking * Mechanics and enemies are easier and / or a health / damage buff to players * Loot is slightly weaker, or drops less frequently [b]Normal[/b] * Only available for pre-made groups * Normal mechanics / health / damage * Normal loot * Exclusive rewards / emblems (for example) [b]Hard[/b] * I think they already have this planned [b]Pros[/b] * "Casuals" can experience all content (this is where I fall) * "Easy" could be a learning tool and progression step for moving onto "Normal" for the more hardcore * Alleviates worries of normal being nerfed due to matchmaking since easy and normal can be tuned separately * Bungie is working hard to create this content, they should want as many people to experience it as possible ** Imagine being a developer working on content for months that is only see by 10% (just as an example) of the population. Wouldn't you want as many people as possible to experience your work? [b]Cons[/b] * Slightly(?) more work for Bungie * Some people will always be unhappy about something and not want options available

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