Every time there's a new event, it's going to be PvP. I, like many many others, don't like the PvP side of Destiny. Sure it's fun to go in occasionally and play around, but that's not why I've stuck around since beta and it [i]really[/i] sucks the fun out of PvP when it's a grind.
I know Bungie is totally against any new PvE content. That's why I was thinking of making current PvE elements a viable solution to the lack of anything being done.
Why not make a PoE event? Just make a level 40 one for a week and have it disappear after the event is done? You can create more variety for the individual rooms now that the Taken are here. You could even make it have an unlimited amount of rounds so you won't have people raiding the chests at the end (or make it 10 rounds and give a drop after the 5th and a chance at better loot after 10). Just make bounties that refresh daily like IB and turn them in to Variks or Petra for an event specific rank.
These are just random ideas I'm throwing out. I'm sure there's way better ideas to make PoE function as a weekly event, but you get what I'm saying. There [i]is[/i] current content that's not being utilized in year 2 that would only take minor tweaking to make an event while also making players happy that something from year 1 was reintroduced (even if it was only for 1 week).
Another thing a PvE event would solve is the cheating that plagues every PvP event. There will [i]always[/i] be players who find a way to give themselves an unfair advantage in a PvP mode where winning is all that matters. You're pretty much asking for it when it's setup that way. Sure there will be people finding cheeses and such, but let your AI be the victim for once instead of us Guardians who are trying to play legit. That reason alone is why a lot of people hate the current events.
Edit: Hey, this is trending?! Didn't expect that. Thanks for the input, support, and criticisms.
English
#feedback
-
Cause PvE requires Luke Smith, and nobody wants that PR nightmare.