I think it'd be -blam!-ing amazing if we had a large open area where different enemies were battling it out. Sort of like when "the enemy is moving against each other", but something that wouldn't end. Then, some big -blam!-er like Urzok could show up occasional and really make things crazy.
They could make the enemies in that area more powerful, like level 40 or 41 maybe. That way, you couldn't just use it like a loot cave. You'd have to stay on your toes and really fight.
Maybe it's just me, but I love that idea. It'd be like the Court of Oryx, but a big chaotic battle, instead of quick boss fights.
Anybody else think so?
Edit: remember those times in Skywatch when the enemy would move against each other, then the Wolves would show up, then a warsat would crash, then Urzok would appear and raise hell? I'm imagining something like that, but all the time and with high level enemies.
Bungie's interns could put that together in their spare -blam!-ing time. There wouldn't need to be new dynamics, play modes, enemies, or whatever else. Just put a bunch of battling aliens in some place like The Blast (since it's out of the way leads to nowhere on Patrol). It's simple, but would be a significant PvE update.
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First, the dreadnought is king of like that. Second, this sounds like the dark zone in division.