They should travel faster. I mean if they nerfed the damage then the speed should be increased. They are very easy to dodge and the blast radius damage is a joke.
-
-
Use it as a close range super with a weak option to throw far.
-
As a Warlock its pretty weak bump
-
No, just make it more consistent, it is in a good place rn
-
Suncharge!
-
Coming someone who didn't use the invincible sunbreaker (pre-nerf). That super is perfectly fine. I've been using it in crucible and I love it. I still haven't even upgraded it to full haha. Soo yeah you just have to be more strategic about it. Your not invincible anymore ;)
-
Bungie hates titans for PvP. We all know it.
-
The issue is the proximity detonation bug. That and the blast radius.
-
Edited by Wise Facts: 2/8/2016 3:16:49 PMIt takes a decent amount of skill to use hammers the state that they are in now.which in my opinion sunbreakers are okay now. I guess i might be saying that because it's the only titan subclass that I enjoy using in pvp.
-
They got nerfed to the GROUND. I'm getting to the point where I just let the hammer kill me. I mean one time I pop my golden gun and the titan takes cover to use his hammer. But I just danced and let him kill me. Because I know that it got nerfed and he was struggling to get by. I felt bad for that sunbro. Bungie. Buff the god damn sunbro.
-
Nobody complained about hammers being slow before the last patch, but now that they've been slowed by 1.3ish percent, people are freaking out. That's so miniscule, the naked eye would have a hard time being able to tell.
-
Hammers suck now use defender its better
-
That is acceptable. Bungie needs to fix the proximity detonation as well so Hammer don't end up exploding too early seeing as they tend to not kill the target.