JavaScript is required to use Bungie.net

#feedback

Edited by BNGHelp2: 9/1/2015 6:44:04 PM
10

Cart Before The Horse Game Design

I'm noticing an irritating trend in the game-- yet again indicative of a grind mentality (Activation you really need to mature your understanding of games like this-- we've moved into the 3D realm. Steop design for 2D). Trend: Play campaign until maxed, beating the baddest of the bad, and only then can you go on Raids, Weeklys, Crucible, or other events to gain the Armor and the Weapons you needed in order to be the Big bad in the first place. Case in point: Deathsinger. Why the hell would I get Deathsinger armor after I've beaten Crota? I Needed it during fighting Crota as that's the only point at which its abilities come into play! Not AFTER. Talk about Cart before the horse. Second Case. TTK. Will have to reach level 40, and beat Oryx along the way before I'm able to do Raids and get all those cool things I will need to beat Oryx to begin with. Once I've killed the big bad, all the goodies are pointless, except for getting to use them in PvE just to make creatures suffer... heh heh. Just an observation IMHO. *sigh*

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon