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7/31/2015 6:45:32 AM
2

My opinion of trials of Osiris

First of all before I start anything I would like to emphasize my belief that destiny is a great game and I am very happy with the changes bungie makes to balance the game. I don't have many problems with destiny (though play station gets a lot of exclusives). In the addition of house of wolves when trials of Osiris was released, I realized that the nature of it can cause problems. Though of course the goal of it is to reward players with high skill, I feel that players can easily get left out and be treated badly in the process. Of course this kind of thing happens all the time in competitive games and there isn't much that can be done about it, but, I feel that in order to make destiny a happier community, people should be balanced by skill level. Though it may be difficult, it may relieve issues with high skill players obliterating low skill level players. All in all, I hope my opinion can be read by bungie though I'm probably going to get a lot of haters for suggesting something like this.
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  • Edited by DJmacker1298: 7/31/2015 12:41:58 PM
    I understand that the trials might be very hard for a portion of the community due to their lower skill level in PvP, however, the trials are supposed to be the most competitive mode so far. It's supposed to he hard and that's what makes it so great. Unfortunately, there is no equivalent for this in PvE (you still compete against other players but have to clear certain tasks faster than the opposing fireteam or something like this is what I have in mind), so if the PvE community feels left out I can definitely understand that. On a side note, if Bungie was to base matchmaking on your skill level, then the chances of finding laggers would increase drastically, and then we'd have hundreds of threads asking to base matchmaking on connection again.

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  • Im predicting a "bcuz u r feg get gud scrub*illuminati noise*"

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