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#feedback

7/18/2015 10:20:30 AM
0

Individuality between Guardians

'Create and customize your Guardian' seems something of a lie when written on the back of the destiny box. Limited Shaders, no ghost shells (other than the ghost edition, 'but the extra red stripes really makes a huge difference' I say sarcastically as I look at the minimal effort taken to make those ghosts ~different~) repetitive appearances for weapons and armour with each expansion brought out. The only good thing you've done is the new ships from the Dark Below, but even those were the same bodies with different parts moved around with a splash of brighter colours. The initial customisation too bungie...I see so many Exo characters looking the same. There is no (or rather very f*cking little) differentiation between characters in their appearance. There is no opportunity to customise the appearance post 'initialisation' of your Guardian. Eva Levante (apologies if incorrect spelling) seems to be the only character beyond the Speaker (who in context wouldn't be right for what I would suggest) who provides a variety of customisation in the form of repetitive shaders and emblems. What she could do is offer custom services, want ot change the hairstyle of your Awoken/Human? Come on in. Perhaps the Gunsmith can do Exo customisations. The ability to make custom shaders for Motes or the Exotic Shards that now have very little use for most experienced players (mine are just building up continuously now, mostly because you chose not to sell Class Materials, something far harder to farm than Upgrade ones (spin/bloom/relic/helium) even though it would make sense for the Vanguard to have an abundance of Wire/Essence/Plating...seeing as they sell armour at extortionate prices). I digress and I apologise for that, it's another aspect of the game that bugs me. But seriously, let players customise THEIR characters, let them add 'shaders' to guns like the CoD series, or make their own emblems within reason (understandably with full power to us their would be a few dicks as emblems, because maturity is measured in that kind of thing...but equally as a 16+ game, that age and above should handle a good ol' penis on an emblem, though it would be hard to produce if you gave as access to the geometric shapes and objects within emblems). The speaker could give out quests for ghost shaders. The graverobber should be a hive stylised sparrow, the raid ships? Same base as the Aspect but the Hive bones at least gave it a change. The sparrow? 'Oh let's reskin the timebreaker rather than adding a couple of bones, maybe a weird green fire-y hive trail when you boost'. Simple idea that makes ALL the difference. (equally the timebreaker should have Vex lights, maybe the sort of 'frill' the Hobgoblins have...that kind of thing?). I know you apparently have an issue in the design department of Bungie and Destiny, evident from the lack of creativity in 'CUSTOMISE' aspect of a Guardian, despite the community making comments on how to improve this (I feel as if we've pooled more ideas than you have, probably because of what feels like limited info concerning the *lackof* design. When the expansions have come out, yes the new armour looked cool, the Raid armours still probably the nicest looking things ToO gear, pretty nice, except for the hunter, the helmet is ugly and the concept art for a WHITE exile cloak was about 100x better and more fitting than you choosing to make it black so it didn't match the 'bandage' aesthetic (were we supposed to be mummies? in that case give us a helmet completely wrapped in bandages with maybe enough for a sliver of visor to be seen through, also weird pink rendering, please remove/fix that it looks unbelievably idiotic). Again I digressed, but see how if you took the 'reasonable' sounding input from your community, your players, that you may get somewhere and get some positive feedback?

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