Now I have a sniper, rocket, fusion, shotgun, and machine gun with dregs burn.
What immortal dregs am I supposed to be dealing with that these weapons don't already one shot without this perk???
Endgame weapons should not have random rolls. Just give me extra damage to all fallen and be done with it.[quote][/quote]
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#Destiny
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Imagine a solar Six Dreg Pride with shank burn. Dream nightfall weapon lel
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It really should be an additional perk, like Hive Disruptor. Kind of dumb to use up that third upgrade tier on something that isn't so useful.
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Shank burn though lol!!!! When I read that I had to read it again to see if I was being trolled by my own brain.
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It's useful on primary weapons that don't one shot, like the auto rifle.
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I got a 365 sniper with shank burn twice ... really wanted my cores back
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when you run up on greg the dreg and randal the vandal you will appreciate those perks..
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Edited by brewsntattoos: 5/29/2015 6:54:15 AMonce i find a dreg with a void shield, he's gonna eat all 75 rounds of my heavy machine gun with dreg burn. you hear that non existent dreg!? what kind of dressing do you want on your lead salad?!
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Edited by blades of honor: 5/29/2015 12:42:37 PMI agree. Just make it "Greater burn to fallen" & "Good chance to stun fallen". I added that 2nd one in cause I seen a perk that said it has a chance to stun captains. I'm not a fan of chance perks, soon as I read chance I think...meaning not likely lol. Also with the ammo perks on armor. They should just make it "Carry more ammo for primary weapons" "Increased reload speed with primary weapons" etc
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The shank burn is something I appreciate. I underestimated the power of the Repeater Shanks, and they killed both of my squad mates quicker than a normal Shank on Arc burn. They're no joke.
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Totally agree with this. I think dreg and shank burn are possibly the worst perks in the game for guns... Let's think (for shank burn)... It applies to 1 out of 4 races of enemies and 1 out of 5 enemies of that race.... ridiculous.
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Post this in feedback
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Greg the Dreg and Hank the Shank disagree.
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It's like me getting a prison of elders rocket launcher, it being void with bonus damage to fallen. Why would I ever use a void rocket against fallen???
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I bet people used to ask why they got an arc burn hand cannon from a vex raid...
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Agreed, why do we need extra damage for the lowest ranking members of the Fallen?
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Edited by FritoZ: 5/29/2015 4:21:11 AMas another poster already stated, : "Why not increase damage to fallen majors..." Everyone would agree that would be a great perk! like TDB guns from Crota with Hive Majors!
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I have a sniper with Vandal burn, stealth vandals go bye bye
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Greg the dreg, obviously
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You kidding me? Those are the best perks! It gives you a perfectly viable excuse to whip out your heavy on lonely dregs! Friend: "Dude wtf stop wasting rockets on dregs" You: "It's got dreg burn man, it's all good" Friend: "Damnit man... It's not even worth arguing with you..." You: "ROCKETS4ALLDADREGS!!!!"
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Got a void rocket with shank burn T_T
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Inb4 Final boss of Destiny is a Giant Dreg riding a Giant Shank.
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I compleatly agree. They need to go back to the dark below perks of some weapons dmging everyone or just make half that and half captain power/flinch suppress
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They're great for majors though. Although, i would prefer a Captain burn or Servitor burn
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also having a void machine gun with the perk chance to stun fallen captains why would i even bother try taking arc shield captain with void weapon
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Dreg burn on skolas with arc burn is a god send, I hate those things more than ever because of those shock grenades
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I have a solar hand cannon with shank burn, at least it's somewhat useful