I have a question about an observation.
I've noticed that gear that gives grenade perks tends to have Strength stats and gear that gives melee perks tend to have Discipline stats. I saw it again in the stream earlier today for Trials of Osiris with the helmet one of the guys purchased.
Why is it that the stats and perks don't work hand in hand with each other? That would seem to make more sense.
Thanks,
SuperCalaFragle
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I was wondering something similar not too long ago about an exotic armor piece. The abilities on the armor boosts grenades, but no discipline boost to go with it. Maybe it was Sunbreakers?