As you all know the endgame pve content is limited on how much you can play each week.
I propose in HoW not just moving strike playlists up to lvl 28, but having lvl 32 playlists, as for all high lvl players this would add a small risk of death in strikes (aside from my rockets).
Or maybe we could have a lvl 32 playlist with [b]random modifier[/b] to add variety, as now instead of being Valus, it could be Valus with lightswitch, Valus with solar burn etc. This would add a more challenging game mode for high lvl players and some of these would be nearly nightfall difficulty.
If you want more challenging strikes please bump this post and vote in the poll.
Maybe we can make a difference.
Thank you.
As rageem helpfully said
[quote]You should be fighting enemies your level or a level or two higher. Not 32 fighting 26.[/quote]
[b][u]Lets show Bungie that we want more Endgame strikes than doing the same strike 6 times each week[/u][/b]
Edit: As it is unclear, I don't mean to replace the lvl 28 playlist that will be added with HoW, I mean as well as the lvl 28 playlist
Also [b][u]Over 60% vote yes![/u][/b] The majority of the Destiny community who clicked on my poll agree with it! The Destiny community isn't arguing!!!
-
I'd like a difficult challenge that isn't limited to a max of 3 rewards a week so bump for this!
-
there should be a friendly fire modifer introduced
-
I die in strikes all the time because I'm stuffing around having fun. When I need to stay alive I play it smart
-
Need 10 new strikes
-
I vote for anything above 30. Maybe even just a 32. That would be cool. But 28? Seriously?? That's pathetic
-
I'm fine with anything as long as better rewards come more often. I get it, grinding is the key to it all. But the game is way unbalanced as far as grinding vs keeping players interested.
-
no just heroic the norm then add random ones.
-
Really good idea.
-
wouldn't mind adding modifiers to strikes but no your stepping into nightfall territory if you go up to 32.
-
But it would have to have awesome reward system. I ain't sitting through valus with angry just to get a blue engram and six marks
-
Here is how I see that going: Valus with Lightswitch... aint nobody got time fo dat! Psion Flayers with Juggler... aint nobody got time fo dat! Valus with Angry... Muk Fu Futher Mucker. Aint nobody got time fo dat! Valus with Arc Burn.... kill ALL the Cabal! Psion Flayers with Lightswitch... aint nobody got time fo dat! Rinse repeat
-
No -blam!- you it's fine like this
-
So basically have a nightfall playlist without the nightfall modifier but less reward? I wouldn't mind adding modifiers but I'd defiantly want something better than a couple rare engrams as rewards. You're asking for a harder strike with little reward because they defiantly aren't going to increase the drops rate of exotics and your rare currency on a strike playlist otherwise I wouldn't ever run anything else if I could just grind strikes for them. Good idea but might not be worth it.
-
They'd have to add a 30 too
-
Anything to create more variety
-
I like it fine the way it is.
-
Bump x 9000 = °·○●□■◇◆♧♣▲▼▶◀↑↓←→☆★▪
-
Level 30 strikes with burns
-
Lvl 30 playlist with burns for queens wrath missions.
-
Edited by Un1337ninj4: 4/18/2015 7:20:37 AMKeep the 28 Strike playlist, but add a node for your idea onto the Director UI.
-
I hate that modifiers are only in a few modes, it would be nice to see a little more randomness added to make not every strike so repetitive!
-
I'd love to see a level 30 or even 32 playlist with random modifiers. It would be great to have a heroic strike or a strike with solar burn or something
-
Well if you have a look when you press vanguard in orbit, the top right section is empty. My guess is that it will be filled with a lvl 28 strike playlist or maybe 32 with modifiers as you suggested?
-
Should always be fighting enemies your level or level or two higher. I should not be 32 fighting 26 This game is so shit and assbackwards Remove crucible Remove xur
-
When the DLC comes out they will up the strikes is my guess.
-
RANDOM MODIFIER PLZZZZ