Here we go, I Dolphinizer 'Dolph McFisticuffs am starting my run for the monument to all of your sins achievement on halo reach. On this thread I will be posting my various experiences on this spiritual journey I will be embarking on.
Day one: Noble Actual + Winter Contingency on Legendary no skulls
Notes: Plasma grenades are evil, sparkle cannon (concussion rifle) elites are sons of bitches and need to be culled. Overcharge plasma pistol + headshot weapon combo is amazing and Noble team fighting together is mega badass
Day 1.5 ONI Sword base on legendary, up to Sword Base reentry
Notes: Kat has mental problems, elites can't drive warthogs, marines are crack shots riding shotgun with sniper and 3 revenants an elite and a ghost > Guass 'Hog.
Day 2: 2nd half of Oni: Sword Base.
Notes: Hunter are cvnters, banshees are bitches and marines love their friendly fire
Day 2: Nightfall
Notes: Made it through the mission with under 15 kills by skipping past 1st settlement, 2 area, rancor pit, militia battle without killing anyone and using the forklift glitch to skip past the tower fight. Easy peasy
Day 2: Tip of the Spire
Notes: UNSC warships kick major tushie, warthogs > AA guns, tricky jumps allow one to skip engagements, hunters are horrible, falcon grenade launchers are sexy, plasma grenades are evil, plasma pistol + headshot combo makes short work of sword elites and Kat's robot arm kind of looks like Terry Fox's leg
Still Day 2: Long Night of Solace part 1
Notes: Marines are squishy, I am squishy, elites are not squishy, unskippable rocket launch cutscenes suck wang
Day 3: Long Night of Solace
Notes: Hell, hell, hell, hell, hell, fusion rifle elites suck major Wang, plasma pistol + headshot combo STILL OP, space fighting sucks, and Jorge is fantasticdiddlyumptious
Day 4: Exodus
Notes: Fuel rod cannon brutes are [b]brut[/b]al, this mission is evil
Day 5: New Alexandria
Notes: Banshees are rude, jump pack elites hate me, this level is very easy when you use the glitches. RIP Kat
Day 6: The Package
Notes: This entire level is very easy except for the last part with the goddamn fuel rod shades, hijacking banshees make the final part much easier and hunters are not very squishy
Day 7: Final level (forgot the name)
Notes: Scarabs are scary, RIP Carter, getting past the rocket yard is impossible, brutes are surprisingly squishy, MAC cannons suck and Zealots are peasants.
Day 8: Noble Six
Notes: Spartans don't die, their just missing in action RIP Noble Six
Remember reach guys... Remember reach
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Just finished day 4