...almost impossible. And here is why:
[i]- Ok, ok, I have this. Oh yeah, I'm hearing some footsteps right th...[/i]
[b]- YOU'RE IN THE LEAD![/b]
[i]- Wait, no , it's on my back now, what the...[/i]
- GUARDIAN DOWN!
[i]- Damn it! Wait, over there, was that arcbl...[/i]
[b]- LOST THE LEAD![/b]
[i]- No, no, no, wait just a se...[/i]
- GUARDIAN DOWN!
[b]- YOU'RE NOT DEAD YET, GUARD..[/b]
[i]- OH SHUT UP ALREADY WILL YA!?!?!?[/i]
- GUARDIAN DOWN!
[b]- THE CRUCIBLE ISN'T A FIGHT TO BE TAK...[/b]
[i]- =/[/i]
Yeah, that's right. And with team chat? No, sir, I can't agree with "catching audio cues like footsteps" from Leaf. Inferno needs, more than any other mode, the possibility of turning the narrator (and ghost) voice off. And maybe even better movement audios.
English
#feedback
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I once saw a shirt that said "i would cuddle you so hard right now" instead i would replace the cuddle part with a bump because the voices are ridiculous in crucible. Ive had turtle beaches since the second month of the games release and I've always wanted louder footsteps