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Destiny

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Edited by Blackout50cal: 3/7/2015 5:48:40 PM
156

Exotic for each faction

There should be one Edit : So there i was, asleep when suddenly the baby wakes up. And i think to myself. "What the actual fawk". So i think. What would make this moment better? And i said, "Exotics for Factions" Edit : Lets try to make this trending so a Bungie employee can see it. I would say Deej, but... Edit 2: also im willing to hear what other options you all have about the weapons and how to get the them. If we all collaborate together and bungie does see this, we may end up cutting some of the planning time for them in half. Edit 3: This isn't from myself. Another guardian posted this ages ago. But a good fit for what we need now. [quote][quote]I actually made a topic on this a loooong time ago and took it a step further. Exotic Faction Bounties. 2 birds with one stone. Good weapons to show your loyalty and more content. Here what I made for each... New Monarchy [spoiler][b]Quest: Hersey, Hersey, Hersey...[/b] [i]There is a growing number of heretics in the tower. Flush them out by spreading the word of the Monarchy.[/i] Objective - Earn 10000 points in the crucible with a New Monarchy class item equipped. [i]Report to Executor Hideo.[/i] Objective - Turn in to Executor Hideo. [i]They slipped...their hand has been tipped in our favor. The heretics have, rashly, come out openly with their words after your display of dominance. One was captured and...questioned...but the rest escaped. We tracked them down to an outpost on the moon. Look for any clues to their whereabouts and end them.[/i] Objective - Find a Clue Proving Treason in chests on the moon. [i]This is the clue needed. We now have the authority to dismantle their ideals and slaughter them for all to see as a warning to those who would stand against the Monarchy. Execute the followers.[/i] Objective - Kill 10 Titans, 10 Warlocks and 10 Hunters in the Crucible with Melee attacks. [i]Report to Executor Hideo.[/i] Objective - Turn in to Executor Hideo. [i]With no one left to follow, the leaders will have gone into hiding to rebuild their following for another attack on the Monarchy. Our scouts followed them to a Cabal command center on Mars. They will most definitely be in disguise to hide among the Cabal. Infiltrate and execute.[/i] Objective - Kill 3 Treasonous Leaders in a special level 28 Cerberus Vae III Strike. (These spawn randomly at the ambush area, lieutenant area, tank area or Valarus Ta'aruc area. Keep your eyes peeled as they are either Legionnaires, Centurions or Phalanxes) [i]You have served the Monarchy well. Let this be a symbol to the City that you are a loyal servant of the Monarchy. One that will not waver.[/i] Objective - Turn in to Executor Hideo Reward - Fist of the Monarch Hand Cannon Description: You will be judged accordingly 1st Perk: Zen Moment 2nd Tier Perks: Perfect Balance, Lightweight, Hammer Forged Exotic Perk: Judgment (Kills with this weapon grant bonus damage for a short time. Melee kills grant considerable bonus damage and accuracy for a short time) *the damage increase from weapon kills and melee kills stack. crowd control on steroids.* Stats: RoF - 22 Impact - 90 Range - 20 Stability - 21 Reload - 56 Magazine - 10 [/spoiler]------------------------------------------------------------------------ FWC [spoiler][b]Quest: Prolong The Fortold [/b][i]From the stories of the 11 fortold futures, legends of the Darkness massing an early offensive from Venus appeared in 4 of them. As it turns out, the legends are coming to pass this very moment. Armies are massing on Venus at an alarming rate. Push them back while we formulate a counter-offensive.[/i] Objective - Kill 1000 enemies on Venus [i]Return to Lakshmi-2[/i] Objective - Turn in to Lakshmi-2 [i]Our next move to prepare our forces is to scout the surrounding areas for any signs of enemy encampments. Report back your findings.[/i] Objective - Find 3 Camp Materials from Chests and from enemies on Venus [i]Now that we have a layout of the enemy forces, strengthen your light with your fellow warriors.[/i] Objective - Earn 10000 points in the Crucible with a Future War Cult class item equipped [i]Return to Lakshmi-2[/i] Objective - Turn in to Lakshmi-2 [i]Our soldiers are ready and our strategy is formulated. Our main force will be engaged on the surface of Venus, but we need a fireteam to go below the surface as reports of Vex bringing in forces and a Hive Mind empowering them have started coming in from other Guardians roaming Venus. These Vex will hinder the counter-offensive greatly if they are not stopped. Put an end to that Mind.[/i] Objective - Kill the Sekrion, Nexus Mind in a special level 30 "The Nexus" Strike (Sekrion Moves and attacks like normal, but now strengthens enemies that spawn around it. Enemies that are strengthened by Sekrion are more aggressive and have become shielded) [i]The last pillar holding the amassed army together is a Fallen general moving from line to line. Find this general and end his life.[/i] Objective - Kill "Fallen General" with a sniper rifle on Venus [i]We have stayed the inevitable, but the Darkness will bring more forces in the future. We will be ready, as will you.[/i] Ojective - Turn in to Lakshmi-2 Reward: The Correction Sniper Rifle Discription: The Future War Cult will be there to make it right 1st Perk: Spray and Play 2nd Tier Perks: Field Scout, Armor Piercing Rounds, Custom Optics Exotic Perk: Leadership Elimination (Percision Kills cause nearby enemies to become confused for a short time) Stats: RoF - 30 Impact - 52 Range - 85 Stability - 76 Reload - 10 Magazine - 3 (Field Scout increases to 4)[/spoiler]-------------------------------------------------------------------------------------------- Dead Orbit [spoiler][b]Quest: Expansion[/b] [i]We are taking our first real step to separating ourselves from the City. Our fleet is prepared, now we just need to expand our horizon and claim our territory. Blaze the way, Guardian.[/i] Objective - Capture 50 zones in Control with a Dead Orbit class item equipped. Losses will hinder your progress. (Each loss will deduct 5 zone captures from your total) [i]We must clear the vermin out to begin our settlement. Eliminate the Darkness from our new strongholds.[/i] Objective - Kill 500 enemies on Venus. Kill 500 enemies on Mars [i]Return to Arach Jalaal [/i]Objective - Turn in to Arach Jalaal [i]According to our spies in the City, word is spreading of our initial departure. Forces are massing to retaliate against us, most likely from the New Monarchy. We may have "crossed" them for the last time, but we will not lose this momentous achievement of separating ourselves from the Traveler once and for all. Push them back. [/i]Objective - Kill 200 Guardians in Clash with a Dead Orbit class item equipped. Deaths will hinder your progress. (Each death will count as -1) [i]Return to Arach Jalaal[/i] Objective - Turn in to Arach Jalaal Received - Mysterious Device [i]The City has been pushed back. Now we must make sure they never try again. Infiltrate and make sure they have enough...incentive...to not even think about attempting this again. [/i]Objective - Plant the "Mysterious Device" in the Tower. Any indication towards Dead Orbit will tip their hand (A little puzzle/problem solving. Just have no Dead Orbit armor, weapons, shaders or class items equipped and search around the tower. A spot behind a random area will have a faint glow and will allow you to hold square...playstation of course, not sure on xbox...to plant the device. This area could be behind some boxes, behind the speaker, or some other random area. hunt around) [i]You have strengthened our stance and prevented the City from hindering our progress. You will be engraved in the lore of Dead Orbit till the end of time. [/i]Objective - Turn in to Arach Jalaal Reward: Vindictive Mistress-R1 Auto Rifle Description: Cross me once....you wont get me twice. 1st Perk: Persistence 2nd Tier Perks: Skip Rounds, Field Scout, Hammer Forged Exotic Perk: Revenge (Damaged and accuracy is significantly increased for a short time after a death or recovery from near death. Kills with this weapon grant bonus ammo directly to the magazine) *Bonus damage and accuracy is about 20% increase. Bonus ammo is +10 to the mag* Stats: RoF - 100 Impact - 4 Range - 22 Stability - 45 Reload - 88 Magazine - 75 (Increases to 100 with Field Scout)[/spoiler][/quote][/quote] Edit 4: I have to say guys, you all have offered wonderful feedback thus far. The stats about the weapons earlier were not my original thought or input on the notion of having exotic weapons. That right there came from multiple sources of an un-named Guardian. Ill show my own stats on the guns i think we should have and how we should go about obtaining them.
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  • Edited by Dog_Of_War_1138: 3/6/2015 9:32:32 PM
    Sure, a signature weapon for each and a signature armor for each would be nice. Maybe one that could be purchased with 200 Crucible OR 200 Vanguard Marks all at once, + let's say 5 Commendations. That way everyone could get one, and leveling your faction would be worthwhile. (edited after Webster Hennessy's suggestion below) This would have the Vanguard Divisions (Titan, Hunter, Warlock) represent a "faction" in their own right as well, and have their own individual exotic gear. They would charge Vanguard marks, naturally. Their weapons would have a requirement of "can only be equipped by" the appropriate class in addition to everything else. What weapons would be most fitting for each class to be a Vanguard-issue exotic?

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