JavaScript is required to use Bungie.net

Feedback

Feedback and suggestions for Destiny.

Edited by The Last Hunter: 8/20/2014 2:35:00 AM
4

Leveled missions.

In the beta we got to play I think 4 story missions, (5 if you count the moon) and just before you started you chose between easy and hard. Hard meaning two levels higher than the the recommended level. And Easy being just the suspected level you should be to play it. My problem/question is if this is brought into the full game? Because if it is, it means you can never go back to a certain story mission and play it like last time. You would be way over powered, and would see no challenge in it. For example I wanted to play the mission where you and your ghost investigate into the AI that was able to survive the fallen. If I came back to that in when I'm capped out would it be hard at all? Would the enemies level up too? Please keep in mind this is just a question/opinion, please don't message me saying rude things such as how I'm stupid for asking. An answer would be very appreciated. Thanks bungie for Destiny!
Add more answer options

Cancel Edit Create Fireteam Post Play nice. Take a minute to review our Code of Conduct before submitting your post.

  • Since it was just a beta ANC the max was 8. But I think in the full game when selecting hard, it'll auto adjust to what ever level you are
    Add more answer options

    Cancel Edit Create Fireteam Post Play nice. Take a minute to review our Code of Conduct before submitting your post.

  • Edited by CheckForAPulse: 8/20/2014 10:56:15 AM
    I think difficulty selection doesn't change the difficulty itself. It just changes the spawn rates of the enemies within the mission as far as I could tell. As you got to level 8 and geared up, shots seemed to do similar (possibly marginally more) damage than they did at level 2 with the weaker gear. This is likely why damage per second/damage per bullet people are requesting isn't ever listed as a numerical value, since it works more like a % of health per shot rather than having a predetermined value.
    Add more answer options

    Cancel Edit Create Fireteam Post Play nice. Take a minute to review our Code of Conduct before submitting your post.

  • We don't know how many difficulty are there for each mission. Both those lvl was marked as "normal" so it' plausible you have more. But going in with too much gear will not be a challenge anyway since enemy count in low lvl mission is low. Behind a certain lvl I feel it's useless to bump up lvl and it should not drop equip for your current level if it's too easy or ppl would just farm first mission
    Add more answer options

    Cancel Edit Create Fireteam Post Play nice. Take a minute to review our Code of Conduct before submitting your post.

  • It's not certain if that same difficulty sytem will be implemanted in the full game, but your damge dealt to enemies actually decrease when they are lower levels than you. Also this is listed as "Destin" and thus won't show up in the "Destiny" part of the forum.
    Add more answer options

    Cancel Edit Create Fireteam Post Play nice. Take a minute to review our Code of Conduct before submitting your post.

preload icon
preload icon
preload icon
You are not allowed to view this content.