When I played the Beta, I felt that the world I was sharing with other guardians was a bit too crowded for my tastes. When heading off to the moon... no one was there for a while. For me it made it so when I encountered a lone guardian on the moon, it felt more significant. While in Old Russia, it felt like we already owned the place. I know, I know, "It was the Beta" but what I'm wondering is, in the full game, if the number of players encountered in Old Russia will be same for every world or will it be more vacant like my experience on the moon.
Do you think we need less player encounters in world or do you think the numbers are already good enough or would you like even more player to encounter.
Please vote and comment on what you think about the number of players in a single world.
I think the server limits are a little low on explore mode, this made the map feel a bit empty and lifeless. Running across people more often would have been a nice change IMO.
For all other aspects of the game I think it should probably be left how it is though, or you would constantly be instanced into maps with all the enemies dead and it would be a piece of cake to complete.