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Feedback and suggestions for Destiny.

8/11/2014 8:48:14 PM
11

assassinations???

In halo reach they had assassinations. I know it's a different game but it would be cool to have assassinations in it and have different animations for the Titan, hunter, and warlock. They do different things to kill their enemies. ( I'm not good at explaining ).
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  • It would cool for PvE but would be useless in multiplayer. It would be impossible because it's impossible to sneak up on someone due to the radar
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    1 Reply
    • I would not like to see a "melee from behind" act as a one hit kill in the form of assasinations
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    • I see your point, but after playig BF4 for months, it's gets tiresom watching the exact same thing over again and i nsome instances, it can even get you killed. I'm against assassinations (if they can even be called that).
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    • I made this almost exact same thread months ago
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    • Doesn't need much explaining. Enough people have said it and it's a great idea. I loved seeing the assassination sequences. They're just a small reward for getting the drop on someone
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      3 Replies
      • Edited by CommDover: 8/12/2014 3:13:49 AM
        It would be a nice gesture, It would add nothing to the gameplay other then coolness factor and "Did you see what I did to that guy!". With that said, I wouldn't mind either way if the had them implemented.
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      • Please do this Bungie
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      • I laid out a very detailed post about this a month ago.
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      • If you can get behind someone, you should be able to kill them without the assistance of a conditional OHK. I agree that it would look cool, but it would not add to the gameplay.
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      • In PvE I think it would take away from game. But if you talking about in PvP I am all up for it.
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      • Yeah, I think the more they do to differentiate between the three classes the better. I realize there needs to be balance, but at the cost of what? I mean aside from specials and aesthetics and movement what's different? I would like sneak kill animations but maybe that's for destiny 2.
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