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Destiny

Discuss all things Destiny.

8/7/2014 8:31:59 AM
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Bmatt17

I paid $60 I deserve to have access to the entire game

Getting a lot of whiners (I know, what's new) about the MM. And one thing I keep hearing is "Why should I be restricted from part of the game, I have a job, wife, family, school whatever, so it should be changed to ensure I can play. After all I paid just as much as you. Yet none of those people stop to think about the players these raids are designed for. And Bungie has been pretty vocal about wanting to have something for every type of gamer. Creating activities for every mood, or every type of gamer, means not everyone is going to like or be able to do every activity. If you're not the type of person that can schedule a time with 5 other people to tackle the hardest co-op experience in the game, then raids weren't designed for you. And it's extremely selfish and entitled of you to say that the raid Bungie designed for those players should cater to your play style. Want MM co-op dungeion, there will be probably 20 times as many strikes designed just for you than there will be raids designed for raiders. Want PVP, well Bungie has you covered as well. Want story, either lone wolf or co-op, covered. Want to explore every nook and cranny of the different worlds, covered. Between strikes, PVP, nighfall events and other limited time activities that Bungie will be providing, the 1 raid is probably like 5% of the available endgame activities. Someone only interested in PVE and skipping out on PVP is going to be missing much more of the game that someone that isn't able to raid. And since powerful exotics can be obtained in every activity, you aren't going to be out gunned by someone that can raid. TL:DR Creating activities for every mood, or every type of gamer, means not everyone is going to like or be able to do every activity. There's still an abundance of activities designed for you.
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    I paid full price for every Halo game. Never ever completed more than one single mission on Legendary. The only exception was Cairo Station in Halo 2. That was all it took to know that there experiences in the package that were not designed for me. Also didn't like playing free-for-all much.
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    • I don't understand the argument for this that you will have to go to a forum to find a party. It's a shared world. Go to the raid entrance and say "hey, any of you 30 people waiting outside this gate want to group up to do this?" Boom. No forum. No hopping out of game. No knowledge of your groups skill or anything. A group formed to enter. (Wait a sec, did I just solve the matchmaking debate?). You are welcome.
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    • Bungie didn't make puzzle misions to keep tomb Raider fans happy. Bungie forgot them.
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    • This is such a stupid childish rant that comes from a generation of whiners....When gaming first came out I paid $.25 to play a game...that game and that price was paid the same by everyone. Yet some people could play a long time and others a few minutes. I pay for My enjoyment...I don't play to be the same as everyone else...With my time and investment I got better and could play longer....I had school and stuff but did I cry because I didn't get the high score every quarter I spent???? NO....These idiots that cry because they think they have some divine right is annoyong. Too bad you have to work....or have kids or whatever...you pay for the entertainment. ..If you don't want to loose out on something then schedule around it....If you can't then if it is not that important to change things then it's not that important if you miss it....If your too broke to pay the $60 then too bad...go cut some grass or collect some aluminum. Outside of that perhaps you should take your diapers off and grow up. You pay for the enjoyment to play not the right to win everything.
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    • Just a forewarning, I don't care whether they implement MM or not, but to play devil's advocate... [quote]Creating activities for every mood, or every type of gamer, means not everyone is going to like or be able to do every activity. [/quote] Not true at all. They should still have the [i]opportunity[/i] to do whichever activity they want through in-game mechanics, despite their real life situation. It's not an impossible task. [quote]And it's extremely selfish and entitled of you to say that the raid Bungie designed for those players should cater to your play style.[/quote] False equivalency, and not what people are arguing. They are arguing for the opportunity to use MM or do it with pre-mades. Adding MM does not need to alter the raid's play style or affect anyone else's play style. [quote]Want MM co-op dungeion, there will be probably 20 times as many strikes designed just for you than there will be raids designed for raiders.[/quote] Raiders can still do strikes just as easily as non-raiders. [quote]Between strikes, PVP, nighfall events and other limited time activities that Bungie will be providing, the 1 raid is probably like 5% of the available endgame activities. [/quote] Huge assumption so that argument cannot be made yet. [quote]Someone only interested in PVE and skipping out on PVP is going to be missing much more of the game that someone that isn't able to raid.[/quote] But it's their choice without in-game mechanics preventing them from doing PVP. [quote]And since powerful exotics can be obtained in every activity, you aren't going to be out gunned by someone that can raid.[/quote] Another huge assumption, and likely an incorrect one. The safe assumption would be the opposite, that raids provide the best gear in the game. [quote]Creating activities for every mood, or every type of gamer, means not everyone is going to like or be able to do every activity.[/quote] Being able to like is not the same as being able to do. Giving more people (busy people with less time to commit) the opportunity to do something does not need to prevent other people (raiders) from liking something. Honestly, if Bungie made it easier to communicate and create clans from WITHIN the game, most the complaints would be moot.
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      10 Replies
      • I'm sick of all the whiners, raids where designed For hardcore neckbeards and if your not willing To quit your job, break up with your girlfriend, and neglect personal hygiene then your just not hardcore enough to raid
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      • I agree but I understand the other side too , im bumed out that I need 4-5 friends to do raids I have friends who are getting destiny and there gonna be like yeah destiny woooh then play cod for 9 months which leave me to go out and befriend a group like a weirdo random and then what happens if there like yeah your cool lets do a raid but then oh wait old mate billy comes online and hes left his group and wants to join this one the im out han solo again...
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      • Everyone does have access to the entire game. There are however, certain requirements to get certain things. Don't agree with requirements for certain access? Okay; Go ahead and play the last level of a game first. As opposed to being required to play through the game. Go ahead and have recon without doing vidmasters. Go ahead and have hayabusa without a 1000 Gscore. My point is that everyone has the opportunity to meet the requirements and see everything the game has to offer. The requirements are in place in order to create a sense of progression based on increasing difficulty and achievement.
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      • We let this happen. Dlc, season passes.
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      • I came to laugh at you for the title, the post body made me agree with you. +1
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      • Stfu good god
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      • Well, to be fair, they do have access to the entire game, they're just too lazy to get on here and find five others, or even their friendslist, to play the raids. That's their fault. You ever get the "You're too lazy" lecture about not getting up or getting or job, or doing anything productive? They can receive the same lecture right now.
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        5 Replies
        • A whole $60 lol
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        • You're paying to play something that was already developed. You're not paying to become the developer or the "guy who calls the shots." Vote with your dollar and don't buy it until you see the changes you want - that's one of the most major powers you have in voicing your opinion.
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        • I agree. Although on another thread I came up with a few ideas that could, theoretically, make raids more accessible to the players you speak of in the OP while still leaving plenty of hardcore raiding for those of us that want it. I'll put a link to my post below, but great OP. http://www.bungie.net/en/Forum/Post/67552837
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        • Match making could be solved by sticking an area in the tower that randoms can meet up create a fire team for raids. I've said in other posts it could be a bar called The Lonely Raider. As for the time for people who game and have busy schedules, would it be so much to ask to have raids that were tweaked so that they roughly took about two hours? I could totally do a two hour raid, anything over that would be very hard (I would like the chance to unlock exotics and stay competitive while having a full time job and three kids).
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        • Didn't read, didn't feel like it, but I agree with the title. I am afraid half of the game is going to come a year from now and we will all have to pay extra to enjoy Destiny. Well guess what I have already in early in ghost edition and I am not going to spend anymore on DLC that probably should have been included and if not then we shouldn't be milked for it!
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        • I think I responded before. I understand how you feel, and feel that not having match making is stupid, but you can still do raids. They have told us how to do them, which the only requirement is getting 5 other friends on a team. Its not exclusive content, its not paid DLC, it doesn't require certain stats, or hours played, or anything else, other than 5 friends. Its in the game and anyone can do it, granted you have 5 friends.
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        • Then all unlockables should have multiple ways to unlock them, there shouldn't be items exclusive to one game mode. That would be like battlefield making the best guns only unlockable by reaching lvl 100. Just because we don't have the time to put in doesn't mean we don't want to stay competitive. We don't all want to be casuals but sometimes you have to balance all aspects of your life.
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        • Edited by Jonah Flex: 8/9/2014 1:24:51 AM
          I understand why matchmaking in Raids isn't implemented because of people like this... http://m.youtube.com/watch?v=ngt4dUGhiJE
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          • Well as much I want to sympathize with you Bmatt17, I can't I preordered destiny 63 bucks outta pocket and I have to pay 2 or 3 bucks more cause of tax xD which I have to pay when I receive the game at the store. Now as I played the destiny Beta I noticed the mmo stuff to it people around the tower and stuff the one thing it lacked was a page system or something since you can only talk to ppl with your mic in a Fire team. But lets be honest Strike missions were made as match making for one purpose To find the fire team to take on a raid DUH so strike missions are made of four so you keep finding some people you play strike missions with ask if they have mics ask in the future will you take on a raid who knows you'll be lucky and find a clan in the match make with you and be all like "Sure bro we running one this weekend a raid i'll talk to the leader to see if you can tag along." It happened to me once when I played the mmo Dungens and Dragons whats to say it won't happen on Destiny. Sure i'll be honest I lone wolf a lot that how I be on mmo games but destiny I see a change cause when I played the beta I had those moments bungie was talking about I was taking on a side mission exploring alone half way done sensing i'm gonna meet my end when suddenly out of no where a person comes and flanks the enemies and we both complete and get the xp bonus I couldn't tell him thank you but I did bow (Emote) in gratitude so sure when you play destiny and get to lvl 45 and still havn't raided well remember its not bad to send random Fire team requests and help people out and be a socialite :O I said my piece i'm done.
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          • Yeah, frankly I'm sick of the crybaby bullshit. People can posit whatever they want , but the reality is there are solid reasons it was done the way it was done. The issues they're trying to avoid have surfaced in every MMO that has used matchmaking, and they've negatively effected the game up to and including the game's ultimate failure. Adding in matchmaking for top end game content changes the dynamic of how people interact with that content. If you have matchmaking for raids, many people that would have otherwise not needed it to complete the content will use it anyway, for convenience sake. This will quickly make matchmaking a necessity for all but the most elite of the elite, and it will then rapidly ruin the end game. Matchmaking for content like this (see anything beyond turn 4 of the Coil of Bahamut in FFXIV), means that most groups will fail. Period. Repeatedly failing content over and over and unlikely ever having a chance at being rewarded for this effort is not fun, anyone that says otherwise is full of shit. This also means that you are volunteering other people to teach you how to clear this content or to carry you, and that's complete bullshit. There's also the issue of people leaving early; there is no way in hell a group of 6 people who've never played together or talked to each other before are going to get into a match-made game and stick it out through more than maybe one death in a raid that is supposed to take at least a couple of hours. There's also no way in hell I should have to sit in a queue for who knows how long, only to get wipe on the first boss and end up having people leave mid raid because they're frustrated or because mom is done making their dinner. In MMO's, there are typically plenty of people that don't do raid content and are content with that, because they have plenty of other content to keep them busy (which will be the case with Destiny, as well). They realize this content is too demanding for them in one way or another and move on - and those people in many cases are paying a monthly fee on top of paying for the game initially. People here are complaining because this approach is somewhat new to the console games, and because console players are particularly entitled. Again, there are dozens of examples of everything I've said here. Nothing you can say will change the fact that this is the reality that would come to be if they add matchmaking in for the raids in this game. Also, I'm sure someone will come along and try to discredit what I've said by saying "DESTINY IS NOT AN MMO". I don't care if you make a new genre for it called "Zebra Dick Waterslide (ZDW) - it might not share the scope of an MMO (yet), but when it comes to basically every other aspect of the game it shares a more in common with them than it doesn't (public events, raids, lore, weapons/gear, character progression and skill trees/sub classes, guilds/clans, and on and on).
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            20 Replies
            • Solution: Story Mode, Hard Mode and Nightmare Mode. Story Mode can be accessible via matchmaking while HM and NiM should not. Naturally the rewards scale up and this way More ppl will be turned on to raiding, something console gamers know very little about.
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            • People will cry and the earth will turn. Good thing I'm going to the moon.
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              1 Reply
              • Well said, at least someone understands.
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              • Wah wah wah you complain about whiners yet your the one whining. SHUT IT
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