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#feedback

Edited by Rocketman287: 8/3/2014 3:37:40 AM
121

EARN your loot

Some people want a trading system in Destiny. Sure, it would be nice to give your friend that second Legendary Pistol you have, but what would that do to the game? Diminish how special these items are. If you find something incredible, like the "Strength of the Pack" Cloak, you'd want to have a story to go along with it. Instead of "uh, my friend gave it to me", you can say you took out the ENTIRE Citadel on Venus BY YOURSELF. That's what Destiny is about. Not sharing rare loot you found with everyone, but making your own path, your own [b]Legend[/b] I for one want to earn my loot, not breeze through the game and be given all the good stuff, then get bored and quit. So let's get #earnyourloot trending on BNet. Let's follow Destiny's original purpose, to share war stories and marvel at each other's accomplishments. Burn Brightly, Guardians. EDIT: Well......we're trending. HECK YES!!!!!!

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  • Edited by Kurasaki: 8/2/2014 12:32:32 AM
    I think I'm actually for earning your loot..at first I thought that being able to trade loot would be a simple nice design...but then thought of all the cons that could and most likely will occur... 1. [b]Trading becomes a virtual auction house[/b]... People begin trading items amongst friends...then realize how coveted some of the loot theyve earned is...soon enough there asking for glimmer or other rarities to substiute the trade...Then Activision recognizes the trend and jumps in to make a profit and decide to add microtransactions where people can simply buy in game currency with real world currency such as GTA's system... Pretty soon the entire game becomes pay-to-win...and everybody loses... 2. [b]Exotics become the new Common[/b] Not Sure if many here played halo 3...but I actually enjoyed the game, enjoyed the beta more, but the final build was fun nonetheless. For those who played you'll know that one of the most coveted armors was the "Hayabusa" Armor and "Katana" after that everyone went to work...after some time though people realized they could simply use their friends(similar to using friends to trade for armor) and used them to boost for the armor...after a while everyone in the whole game and their mama had the hayabusa armor, and it went from an exceptionally awsome rare armor set to a commonplace "meh" piece of gear...that EVERYONE accused you of boosting (or in destiny's case trading) for no matter what you say/did... 3. Simliar to con number 1, everyone recognizes the coveted nature of the armor and simply utilizes ebay, craigslist, and any other means of real world trading...and the whole game is again commercialized pay-to-win lootfest...and everyone loses... I'm all for helping friends...I enjoy it...but I dont think anyone wanst rare/exotics and all the work put into to getting them to be diminished by everyone already having them from simply purchasing it or getting it for free... If people really want to help people earn gear they still can, but instead of handing them loot you can instead play by there side and make sure they do their fare share to earn the loot which I'm sure will be that much more rewarding for them in the long run as well... Also just think of the Iron Banner..though whole nature of the gametype is "show your gear"...grinding is rewarded and the best loot wins the game...if everyone simply trades to get the best gear, this gametype will be nothing more than who has the most generous friends, or the deepest pockets...and nobody wants that... I love helping friends...but I'd rather help them earn something and have self accomplishment...then hand them the gear and simply diminish all that exotic gear stands for... It's hard to say but in the end, I believe earning your loot is the best method...though this rarity for rarity i.e. exotic for exotic, uncommon for uncommon seems fair...

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