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#feedback

7/29/2014 2:57:28 PM
64

"heroic explore" mode

I accidentally posted this somewhere else, so pardon my double. It seems like the "explore" mode is a good opportunity to let players quest and grind wherever they want, the issue is once you outlevel the content you'll just move on to the next zone. You guys should have a "heroic explore" mode for top level players only within every zone similar to how Diablo III transitioned to a system to make every area relevant. I hate seeing good content wasted and since the system is already in place for infinite missions and grinding - why limit it to just the final area?
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  • Agreed, if the programming doesn't phase you out. I don't think you would be able to help a lower level. The heroic Setting might phase you out from the lower levels, making you not show off your badassness and help them out perhaps. Good idea, but don't think programming is possible yet. Besides there are probably "zones" or "areas" in Old Russia that are end game content(for now). In WoW you had large areas that were just end game quests and it wasn't easy, and I'm sure Bungie won't mess around... We haven't experienced King's Watch in Old Russia, nor beneath Old Russia... So the free roam Will have difficult areas, but as for setting them to heroic would be badass, but I don't think technology is there yet. Just as I would like to have the fluidity that WoW has from town to town and [u]city to city[/u], and loaded only across continents.

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