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7/23/2014 10:30:33 PM
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In general the sense of 'entitlement' comes from a couple things. First off, gamers still want something for their money. Maybe you don't work for yours so you don't care if you spend $65 for a piece of crap, but a lot of us are getting tired of shelling out cash for crap game after crap game. Myself, I've just stopped buying so many games and live on Steam now, but others don't want to transition to the PC so they complain. Simple fact is your most powerful complaint tool is to NOT BUY something, cause in the end that's all companies care about. So they get pissed because they're paying into things and not getting something that satisfies. 2nd is that this new 'generation' of gaming is the most pathetic technological jump in gaming history really, so older gamers like myself were expecting a much bigger technology jump from last gen to this gen than really happened, unless you switched to PC's which ARE as awesome as this new generation was SUPPOSED to be. Video gaming is becoming an insanely expensive hobby to up keep and it is becoming more and more disappointing almost every year. Finally with the advent of Kickstarters and Early Access content, gamers (especially PC gamers) are becoming much more used to and comfortable with interacting with the developers during the development process and giving feed back and ideas. It's OUR game after all, sure the developers make it, it's their baby, but in the end it lives or dies with US, not them. Ideally everyone should benefit from a transparent Developer - Consumer relationship, they can cater to the gamers more exactly but in exchange they have a product that sells better and longer. The problem comes with things like Destiny, which is a great game thus far, however if the Beta is any sign it's going to be monetized as hell and suffer horribly from the DLC curse of you only really get half a game and the rest comes on DLC so in the end the true WHOLE product cost more than $100. There's also the issue of expectations. It's fine to hope with lofty and unreasonable expectations, that's called dreaming, and dreaming is what makes awesome games. However when/if those EXACT expectations aren't met there are a good amount of people who flip their $h!t and go crazy. Myself, I just shrug and laugh and add the game to the massive list of crap that isn't worth my money. Issue is a LOT of people feel obligated to spend their money in this day and age, I don't understand it myself, but a lot of people get angry because they can't believe they paid so much for something which doesn't fulfill their expectations/desires, even though they're totally denying the REALITY that they didn't HAVE to buy the damn thing. They could have waited for reviews, tried it at a friends or who knows what else. In the end though their impatience coupled with an inability to accept that reality often falls short of expectation often creates a hostile and undesirable situation. Companies fail to price their product well in a failing economy, fail to listen to player input and fail to produce a complete product good enough for you to WANT more DLC. Players however fail to understand reasonable realistic expectations, fail to hold onto their money and wait to buy a product and fail to say NO to monetizing bastardized DLC centric business models. As a species we define ourselves through our hate and rage, the world is falling apart and a lot of us are angry about it, we're just misplacing that rage because it's easier to ignore the problem and be mad at something you have no control over than to get angry at something you obviously should be getting up off your @ss and doing something about.
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  • TL;DR

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  • I agree on a lot of points, but I don't see the signs that Destiny will become too monetized. Maybe I'm just used to all AAA games having two DLCs a year but I'm pretty sure Destiny's DLC will be more like bioshock infinite's then like call of duties. That said shame this thing isn't coming to PC. Been a while since I was excited for a console game, but I wish this was coming to my home platform.

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  • You had some good points, and I agree with you on a lot of them - especially about the transition to PC (which I have also done) and living on Steam (which I have also done). But for the love of all that's holy, paragraphs man, paragraphs!

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  • Really pushin the PC eh? Would I rather have a system that can play everything that comes out for it or a PC I have to keep upgrading to enjoy top tier performance?

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  • Built my PC 4 years ago. Still maxes out every game to date... Yours is a tired and dis-proven argument.

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  • The problem with your statement is that even mid range PC outperform the "next gen" consoles, and looking at the hardware will continue to. Consoles are really nice for tier plug and play/if it comes out you can play it peace of mind, but to get equal performance to console ou don't need much of a PC and anything more than that just pushes te performance farther and farther ahead.

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  • Nothin against PC, i'll play Starcraft on it or any game that requires micro management. But for playin games in general I'd just rather have something did that and only that.

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  • Bullshit! No mid range reproduces what current gen console are doing, to much overhead on PC. There is no better bang for your buck option then a console.

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  • Idk man, you can make machines that max out Watch Dogs for like $600, which is decidedly midrange and looks better than the console. Yeah, for pure gaming, you're right there's no better bang for your buck than a console, but if you need a computer for anything in your personal life, it's hard to justify buying an email box and a console over just buying a gaming PC to handle both. Like I said, I play games on both platforms. Hopefully as time goes on the line will blur more than it has already and it's more a question of of a machine is set up in the loving room or the office instead of is a machine a PC or console.

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