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Feedback and suggestions for Destiny.

Edited by Boomsah27: 7/23/2014 6:31:36 AM
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A good list of good suggestions

My friend and I have been playing the beta for a few days and have had a blast so far. We've taken our experience with the beta and other games and thought of some good and reasonably applicable changes that could be made which would enhance the experience. So here goes: 1. More emotes and the ability to assign them to each d-pad button. Also maybe where you can hold down the up or down on the d-pad that opens up a radial menu where you can select emotes. This also frees up the other three buttons for other uses. 2. The ability to manually turn on and off flashlights. This would go along the emote idea and could be assigned to a d-pad. 3. A player made waypoint system. This could be applied along with a redesigned emote system and assigned to a d-pad button. 4. Warlock melee ability should drain more energy for grenade. Isn't really noticeable. 5. A deeper character creation. I have a feeling though that this one will come to be in the full game. 6. It seems like you don't run into other players that much while free roaming. I figured id see new people quite often though the level it is now may be desired or just because of beta and small beta player base. 7. Enemy respawn timer is too quick. Walk in a room, clear it out, then walk out and immediately back in and they're already back. There should be a proximity system where if a player is close to a spawn, they don't spawn, and a lengthened timer so they don't come back as fast. I've been killed before because my controller went dead and didn't reboot in time as a few vandals respawned and mauled me to death. 8. Better indication when a player goes down, especially if they're in your fireteam. Also having a side bar that had your teams health on it would be nice as well. Just a small name and bar up in the corner where a quick glance can keep me updated on how my friends are faring. Let me know what you think guys.
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  • Edited by SandValleyKid: 7/23/2014 2:57:57 AM
    I agree on all points. [spoiler]I'm the friend.[/spoiler]
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    • I've just started playing and have some initial feedback, and this seems like as good a place as any to provide it. In no particular order: The character creation options seem a bit sparse. Perhaps this is expanded upon in the full game, but as is it seems there are very few choices in each category. When making character creation selections (or any menu dealing with cosmetic changes), the feature should be displayed when highlighted instead of having to push A repeatably (Xbox) to reflect changes. For instance, if I want to test out all the hair colors, I don't want to mash A 20 times to see them all. Holding Y (Xbox) to go to orbit or exit the post mission report takes too long, maybe 5 seconds. You can really cut this down. 2 seconds ensures it is not a mistake, 5 is annoying overkill. As I've seen pointed out very often, the enemies respawn much too quickly in all occurrences. This has been expanded upon by many others, so I'll leave it at that. Lastly, this deals with fundamental mechanics of the game which I fear will limit the amount of change possible. I feel the movement speed is too slow, almost sluggish. This has been an unfortunate trend in Bungie games, most egregiously in Halo Reach. Please increase movement speed. Also, the aiming accuracy while airborne needs to be increased. In fact, please abolish the aiming penalty altogether. This really discourages what is a fundamental movement in the game. If this game is supposed to feel fun to shoot, this does the exact opposite. I feel this is an unfortunate effect of the push to ADS in destiny, which in and of itself is not a bad thing, but it detracts from certain aspects of the shooting mechanics. The movement penalties for increased accuracy is something I never expected for a Bungie game, and it is unfortunate it is so pronounced. My last point is the most important, but also the hardest to address. I hope some compromise is made in the coming months before release. All said, this is a great game and I can't wait to get my hands on the final product. I'll likely drop more feedback as I sink some more time into the beta.
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      • Im enjoying the game only played to lvl 3 tonight. Idk if its possible but I would like adjusting hud. Mainly move the radar and score where I want. Small thing by overall I am loving the game and thr music is great during the cinematics
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      • Different D pad functions in PvP would be nice. Like maybe marking the world or radar for team mates to help/hold/go etc.
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      • Not having the same button for melee attack and throwing knife like wtf is that about? If you miss a melee attack you have to wait until the meter fills up again when you weren't even trying to use it in the first place. Melee attack should just be R3 IMO.
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        • I believe having an option to use keyboards to chat would be nice :D specially for us players that don't have a mic it somewhat fits when you're in the tower since its for socializing
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        • I'd like a skyrim type control set or the ability to change run from being R3. I have never liked it as my run button. I press R2 and Instead of running I waste a grenade LOL
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        • Agree on every point you made here.
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        • Edited by Eviltwinrulez: 7/23/2014 6:28:09 PM
          Good stuff but for #1 instead of more emotes I'd rather see some type of communication system for tactical commands such as attack, hold, regroup, help and so on...
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          • Edited by SandValleyKid: 7/23/2014 9:01:44 PM
            Something else i'll add is, I think that you shouldn't lose all your special ammo in PvE when swapping weapons. It makes sense in PvP for balance, but its just annoying on missions.
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            • Am i the only one that thinks that enemies should either be worth more xp or it should take less xp to level
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              • One thing that I've noticed: A lack of scaling xp. I'm hoping it'll be in the full game, but when you're a level 3 and a Lv 2 dreg gives you 20 xp, and a level 8 dreg gives you the SAME 20 xp, it makes it feel like you should just focus on blasting the weaklings. There's no xp-based reward for going after more difficult enemies (like the lv 11 dreg in the Forgotten Shore). Also, stealth vandals and regular vandals have the same xp amount (35). Doesn't feel correct to me. Maybe make the stealth ones 40-ish?
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                • Ability to auction weapons for glimmer!
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                  • it would be nice if the rocket launcher had ammo since I really needed that weapon to take out the spider tank
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                    • I agree 100%. I strongly agree with number 7. I hate how I can be in my menu looking at loot and the next thing I know I am getting lit up by Fallen.
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                    • I really wish they made the level cap 10. Just as you're really getting into the beta, it cuts you off. Also, I wish they had a bit more to do, and maybe a single mission on the moon.
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                    • Edited by Viam Bellator: 7/24/2014 3:24:48 AM
                      I particularly agree with 8. Like any instance when you have a team in almost any MMO or something you can see some player stats because it's strategically important to know how the other members are doing. As for the way point system (assuming they add better communications with a mic or emotes) I don't think should be in the game. It kind of takes away from the having to communicate with the team in real time to make plans an what not. This is just my personal preference on way points. --- another idea instead of a point could be a ping-based system if a system of specifying location was an absolute must.
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                      • Agreed! All of them are Valid. :)
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                      • Started a new topic: a good old all out war

                      • 9. Freaking audio settings
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                      • Holding Y or Triangle entirely too long to leave matchmaking/go to orbit
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                      • Edited by HankTheYank27: 7/24/2014 5:30:09 PM
                        Great suggestions that I totally agree with! I wish they would just put in a full customization system like Elder Srolls, Fallout, Mass Effect, etc. This has been done, and it isnt impossible! I want to model my characters after real people or make myself. Also, please put in an option to spin your character around and see what the hair looks like in back (my female Hunter is bald in back due to the lack of this XD). More emotes would be appreciated. And DEFINITELY put in more color customization for armor and weapons! Multiplayer just sucks in my opinion :/ Auto rifle kills it. Toggle flashlight is a must, and so is a map.
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                      • Bonus melee damage when attacking from behind.
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                      • I think a request orbit and destination request option when in fireteams would help out a lot with communication
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                      • These things crossed my mind as well, great suggestions.
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                      • These are all things that I have been thinking would be nice in the full version. I also think making the sliding system better would be nice too. Just being able to slide a few more feet would make a big difference because right now it's pretty useless
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