JavaScript is required to use Bungie.net

#feedback

originally posted in:ReClaim Gaming
Edited by True Reclaimer: 8/23/2014 10:04:18 AM
294

TOP 10 THINGS - Bungie MUST FIX in Destiny!

[b]TOP 10 THINGS Bungie MUST FIX in Destiny![/b] [I]Hope DeeJ or one of the other Bungie crew actually read this![/I] 1. [b] Waypoints[/b] - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. 2. [b]Increase Freeroam cap to 6 players[/b] - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner. 3. [b]Enable Single Player[/b] - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public. 4. [b]Enable RANKED and SOCIAL modes, or Disable team splitting[/b] - Tired of having my 6 man fireteam split up and forced to fight each other. More often than not when this happens kids sabotage their team to help their friends. At least stop this in Ranked matches. Id prefer not to see it at all, ever. 5. [b]Shared LOOT drops[/b] - when an engram, weapon, or consumable drops it should be universal, AT THE VERY LEAST to your fireteam. It should not disappear after pickup, but rather turn translucent so that players can set waypoints on the loot for their friends. 6. [b]Loot Chest Rework[/b] - These chests have set respawn locations which is nice, except when they spawn in unreachable places. They should be openable from any angle just by approach rather than the very Zelda-like walk up to the front and manually open. They need longer half lives as they disappear way too fast, so they can be shared with teammates. They need better gear most importantly, scaled to the players currently equipped gear and level. Gear that has stat effects should be all that chests give such as an uncommon rifle with a fast reload perk. And increase the amount of glimmer, even if its random. For example one chest gives 130 while another gives 870. 7. [b]Realtime In-game mini-maps and large maps[/b] - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi". 8. [b]Player Names on/under Ships in Load Screens[/b] - Bungie... why would we buy ship skins if nobody knows that's our ship? Come on now. 9. [b]Spawn Next To Team after Join In Progress[/b] - The worst part of freeroam or accepting an invite to a mission is spawning at the first part of the map and having to travel manually while fighting annoying enemies solo until you reach your team by then they either failed or completed the objective. Please fix this to at least spawn in the same general area or at one of several visible LZs (landing zones). 10. [b]Inventory Rework[/b] - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many. Bungie you made a good game. [b]With these tips it will be a GREAT game.[/b] Together we will reclaim Destiny and become Legend. [i]True_Reclaimer[/i] [url=http://www.bungie.net/en/clan/99100]Reclaim Destiny[/url] [u]Rise. Raid. Reclaim.[/u]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I can only back suggestions 2, 8, and 9 the rest well...meh

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]1. Look-Sensitivity[/b]- It's too damn slow! [b]2. Hit Indicators[/b]- This is especially noticeable when in the crucible. You're getting shot at from whichever direction that arrow is pointing, the only problem is that the arrow points on a horizontal plane so all you really see is a red line popup in the middle of your screen, but it's it's near impossible to actually deduce where you're getting hit from without actually seeing the guy shooting you.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    3 Replies
    • Everything but 5 is alright. We better have individual loot drops because if I'm the only one actually doing anything in a strike and some guy is tucked in a corner watching me kill people, and he gets all the loot I get I'll be pretty aggravated.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      4 Replies
      • these would be great ideas and something else id like to see is a chat system sense this is a multiplayer based game maybe some voice chat and a chat room where u can talk to every1 playing in your region. kinda like warframe if u played it

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • Edited by WarpGuN: 7/22/2014 4:08:23 PM
          stable framerate should be prio 1 always! http://www.eurogamer.net/articles/digitalfoundry-2014-vs-destiny-ps4-beta

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • [quote]1. Waypoints - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. [/quote] This would be cool since this game already has a disturbing lack of coordination between fire teams. [quote] 2. Increase Freeroam cap to 6 players - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner.[/quote] This could be fun. [quote]3. Enable Single Player - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public.[/quote] Seems like you're asking for a kick function more than "single player" mode. Also increased voice options would be more helpful, like auto setting it to fireteam voice chat so you could I dunno coordinate your team? maybe tell them to shoot for the legs? [quote]7. Realtime In-game mini-maps and large maps - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi".[/quote] This is the first thing I've just absolutely hated as an idea because on a personal level I like the absence of a map. I know the space because I spent time and explored. It makes it feel more like a world you're discovering and less like a world you're just passing through. [quote]10. Inventory Rework - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many.[/quote] So you have two points in here one that makes a lot of sense with having a constant level of the weapons which I can appreciate and then a long rambling message about seeing all of everything of someone elses bank? Why do you need to look at other peoples banks and stuff? I just don't get it and it seems like a waste of dev time when other things like voice comms need some serious work.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          2 Replies
          • No just no so many bad ideas just because its a long post doesn't make it right

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            3 Replies
            • More than half of this is garbage and not even worth reading.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              6 Replies
              • Some good ideas!

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • I think we should be able to sell our weapons or gear to vendors and break them down as well...more resources if you sell the item versus breaking it down

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • Edited by EmceeSchw3pp3: 7/22/2014 5:44:40 PM
                    I agree with number 2 and 4. Too many times have I had a full team of 6 in pvp get ripped apart for no apparent reason.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • Number 2 and 4 have my vote. Increasing the fire team size for free roam would be great. To make it even better, do a Strike hard mode with 6. Team splitting SUCKS!! Have had it a few times already.. what the hell is the point of getting a group of friends together to play if the game is just going to split our group. It always seems to happen after we completely DESTROY the opposite team like twice in a row.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    2 Replies
                    • I agree with the increased fireteam for some cases. Like explore mode, but I don't think strikes should get(at least the one we have played) should get a 6 man team. Maybe in the full game there will be larger missions and strikes that need more then one fireteam with an open com across the teams. My girlfriend will hate that I said this, but I love not having a map. I have the Cosmodrome memorized in my head and don't need a map for it anymore. My girlfriend has a poor since of direction so I could see her needing one, but I really like the game not having one. Almost makes me feel like I'm in the game. Maybe they could add a map unlock once you've been to majority of the map, or your ghost builds one as you explore the world. I really don't want a map just handed to me though. Make me earn my map by going of the beaten trail, by taking risks and exploring areas that most avoid. My friend and I loved running around and finding the areas with the high level hive/fallen. Not knowing what was down a tunnel(or where it lead) till we where neck deep in uh-oh. Even then we ran through those areas trying to find chests and ghosts. Even just running through and finding out that it lead to the forgotten shore. Made it worth running around trying not to die and exploring. We probably wouldn't have if it just told us where it went.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      3 Replies
                      • 1,5,7 and 9 all have my vote.

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        • Would be nice to waypoint coordinates on a map but I guess the emots can work for now. I can agree with the strike team size and the PvP splitting up friends to go against each other.. Which will all already be solved most likely in the full launch. Other then that, I hope the loot stays player specific, I do not want to see afk players in strike getting drops for not playing.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Not too fussed with any apart from number 7. I'd love a map of the area. Ive got used to the locations in the beta but if the maps get bigger I think a map is needed.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • I agree with 7 definitely. A world map is needed, i sometimes forget if i need to head left or right to get to the specific area i want to get to from the start site. Swipe actions on the touchpad (ps4) aren't used for anything as of yet so are useable. In addition to ur post: When u trade spinmetal in at the quartermasters, there is no idea what you are trading them for and how much. This needs a tooltip adding. They were the only two things i picked up on in exploration that i felt needed adding to benefit everyone.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        • Edited by BlackpillAddict: 7/22/2014 7:25:16 PM
                          1, 3, 8 and 9 all have my vote. Also i was wondering what ever happened to the feature Bungie showed where when you join someones game your ship will swoop down and drop you off next to them? That was a huge selling point that they showed off and it was completely non existent during the beta. Go to 2:00 in this video for a reference to what it is i am talking about. [url]https://www.youtube.com/watch?v=WBNdrJMwrkc[/url]

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          3 Replies
                          • [quote] Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents [/quote] Just want to point out that not only do you have to hold Square for an extended time but that guns stats, name, and quality indicator are staring you in the face the entire time. If you still dismantle it then you dun goofed.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            2 Replies
                            • Loot chest rewards are fine as id especially since they are massively exploitable already. Some guy has a route he goes to check out all the loot spawns. Getting that tiny amount of glimmer and perhaps a lower tier item is a good thing. The one suggestion I would have is maybe have a "great chest" that spawns in one of several random locations once a week. There would be one for each planet. Since there is only one a week, it is harder to plan out where it could be... where is it going to spawn. Example, if this great chest had 7 spawn locations. They would be unknown for 7 weeks. A pattern would almost be impossible to learn, therefore its less exploitable.

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            • Well said. I realized some of these things after I read your forum. I agree with everything that was stated

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              1 Reply
                              • I'm so glad that I don't have a PSN name with an underscore. Seeing what the alternative would have looked like makes me shudder.

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                3 Replies
                                • I only like 6 and 8

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • Many people criticize "noobs", yet they have to understand that not everyone has played every single FPS out there and is an expert marksman. In my case, Destiny is my third FPS (I have Bioshock Infinite and Titanfall ) and I am still learning the ropes.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  1 Reply
                                  • [quote]1. Waypoints[/quote] This would be a nice addition considering not everyone uses a mic. But I don't think it needs to be as complex as you make it. Just set one waypoint, it shows up in standard waypoint color and your fireteam can check it out if they want to (even better if they're on mic!). [quote]2. Increase Freeroam cap to 6 players[/quote] Yeah [quote]3. Enable Single Player[/quote] I think what you're talking about is different from fireteams, right? I sort of agree. Personally, I like to play with friends but I can see why some would like to play solo without bumping into people in the stories/exploration. [quote]4. Enable RANKED and SOCIAL modes, or Disable team splitting[/quote] Yes! This is my biggest piece of advice from the Beta. I'm sure they're trying to fix this, though. [quote]5. Shared LOOT drops[/quote] I like Bungie's system. If they do make changes to make loot drops shared, it should be optional (be able to turn loot share on or off). You can see the problems that could arise - lazy people and whatnot. [quote]6. Loot Chest Rework[/quote] Don't think this needs changing. I especially don't think you should find loot according to your level or gear. Everyone would wait until level cap to open the chests and get an unfair advantage. [quote]7. Realtime In-game mini-maps and large maps[/quote] What? No. The lack of maps encourages exploration. [quote]8. Player Names on/under Ships in Load Screens[/quote] This would be great. [quote]9. Spawn Next To Team after Join In Progress [/quote] Yes [quote]10. Inventory Rework[/quote] Lol no. I don't want anyone seeing my inventory and I don't want to see anyone else's.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                  • 2, 8, and 9 are especially golden.

                                    Posting in language:

                                     

                                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                    1 Reply
                                    1 2 3 4 5 6 7
                                    You are not allowed to view this content.
                                    ;
                                    preload icon
                                    preload icon
                                    preload icon