originally posted in:Dance Party
First time I have read through all Subclasses and there potential roles. Seems pretty balanced while providing alternative options and variety during PvE and PvP.
Since the announcement of Bladedancer, that has been the goal of my character come retail. During the Alpha I had played Gunsinger, but feel up close and personal DPS is more gratifying. Odd because in FPS games (Halo, Gears, CoD, and Battlefield) I have always sat easy playing aggressive sniper. On MMORPG's and Destiny though, playing as a Titan Striker has been very rewarding.
My only worry is how the Bladedancer and Striker will compare when it comes to CQC DPS. Striker allows damage resistance during FOH meanwhile AB does not. Both has it's benefits, and am looking forward to the Subclasses.
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Gears is not an fps game
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Edited by Yaegur: 7/21/2014 1:09:25 AMWith the exception of Gears being a Third Person Shooter.
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Very well said!
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Thanks.
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I think the cloaking abilities and having blink as your jump will help balance out not having damage resistance. I'm expecting that there will also be a speed boost, so using the super allows you get close to your enemies quickly, and undetected.
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Yeah, I am looking forward to it. Striker has worked pretty well for me though. We will see.