Prior to the destiny alpha I had not played any fps games for sometime ( maybe feb )... Had a lot of fun in the alpha pve and pvp. Tried to play cod ghost last night my aim and movement was all over the place... It's the 60fps thing... Took me a good 4-5 games to get adjusted again. I'm not saying 30fps is a problem with destiny but man 60fps would have been much better. 30 fps works fine in pve but it's a different story in pvp, I know the theory of its "open world" 60fps would be hard.. But what about pvp ? Smaller areas, destiny's textures are really not much different from ghosts ps4. Really graphics don't seem much different. I'll still enjoy the game but just realized how slow the pvp felt. I understand last gen probably holds it back to.. Why can't the crucible run at 60fps ? I'm sure it's tech possible unless the next build we see knocks our socks off in the graphics dept.
Sounds more like the movement speed was just off. Halo or Destiny felt very natural at a slower aim speed while I tend to play CoD at around a 7 or 8. So, going from Halo to CoD just felt all wrong, but CoD to Halo never really bothered me.