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#Story

4/14/2004 4:51:00 AM
15

Where's the pistol?!

A growing concern of mine has been the blatent lack of the human pistol we've all come to know and love in any of the screenshots or videos for Halo 2. Now, obviously, this battle rifle we've gotten so hyped up about will essentially serve the function of the pistol, and go well beyond. This is both wonderful, and could be a huge downfall for multiplayer weapon balancing. In the event that the pistol is gone, what exactly would you spawn with in the "slayer pro"-esque setting? The pistol has long been a staple of halo multiplayer, in that it's a starting sidearm that one can use to very adequetly protect themselves at least (if not is superior to almost all other weapons), but what will we spawn with, the battle rifle as opposed to the assault rifle? Then where's our lead cannon spawning weapon (Assault Rifle) for that extra bit of close range firepower? In my experience, a semi-auto marksman's weapon is not the best choice for close quarters combat (just try playing a god in battle creek slayer pro, you will no doubt understand what I mean, if you don't already). The plasma pistol, which we've seen to be present would not be a sufficient close range weapon. I have complete confidence in Bungie to well balance the starting weapons, but to be honest, I cannot see a well rounded loadup. What do y'all think?

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  • Good points everyone, I particularly liked the double fisted suggestion, something I had not even thought of. Again I would like to say my only real concern with it is multiplayer balance. The battle rifle is going to be unlike anything we've seen in halo 1 (similar to the pistol, hence this thread), but it concerns me, because I feel it may be far too powerful to be a spawning weapon, however, when paired with a single SMG, may be somewhat of a rounded out loadup.

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