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10/3/2012 2:40:46 PM
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Halo 4 is Halo Reach (rant)

If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more. Armor abilities [i]again[/i]? instant, but -blam!- and useless camp promoting camouflage? X-RAY vision? WTF? May as well just tear down all the walls in every map. And the only thing a jetpack does for you is gets you killed faster. In stead of being in view of 1 player, let the whole team see you: great! Well if you guys enjoy sprinting on command, whatever. SO much focus on the little dumb things nowadays. Infection gametypes is like the new MLG; there is so much emphasis on this [i]sideshow[/i]. Don't we want quality arena competitive slayer? Don't we want games where map control and team work are essential factors in matches? I swear since the release of Reach everything's been a one man show, encouraging people to give others the middle finger when asked to play cooperatively. Oh and sprint is one of the factors contributing to that. Again, this game is (like Reach) always focusing on how to boost your ego. Reach wanted to make you feel special with all of your little perks and armor abilities to help you play "the way you want." Not to mention all of the emphasis on cool shiny customizeable armors. It's been catering to kids, I swear. Halo 2 had it perfectly fine with just being able to change colors and species. Halo 3 had a limited set which was alright; back then Bungie didn't need to focus so much on trivial things like different visuals to keep their community entertained. [i]*cough competitive play cough*[/i] And can someone tell me where in the hell the flood is coming from? Clearly I missed something because last I heard Cortana told us the flood was wiped out. Not to mention they look completely retarded now. /endrant for now Edit: [b]A lot of people seem to defend armor abilities in that if they had been implemented differently, and/or had tweaks to them, they would have been a much more positive addition to the series' multiplayer aspect. I'd like an idea of these "changes" people keep refuting. [i]Convince the skeptics![/i][/b] [Edited on 10.09.2012 5:48 PM PDT]
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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. [b]Mlg only ever wants CODhalo they can get out of my house.[/b] Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] Wow, who's talking about stuff they know nothing about now? [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b][/quote] [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b] [b]the moment someone uses the professionals' opinions...[/b] [b]the professionals'...[/b] LOL is over 9000 MLG is by no means professionals of anything but reflex's They don't even know any code They have never made a game They might think something is unballenced but would have no idea how to go about balancing it. [/quote] Full retard, you just hit it.

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