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#Halo

12/5/2012 3:50:32 PM
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Teleporters, Portals, and Slipstream in Halo:

Teleporters, portals and slipstream; extraordinary means of transportation, we've come across a bit of each, but what are their [i]laws[/i], who is capable of it, and what are their limitations? Here's an attempt to list them all: [b][i]Green Doors[/i][/b]: A surface of [i]energy[/i] the shape of a rectangle, held up by a typical Forerunner metal frame. Seen only in the multiplayer levels of Combat Evolved. [b]Yellow teleportation[/b]: A yellow rise of [i]energy[/i] engulfs the one being transported. Is it just me or does it look like they shrink when they're teleported away, and return to size at arrival? Seen in CE and 2, used by Cortana, Gravemind (possibly through 2401PT), 343GS, and Regret. In CE, Cortana explains that there's a teleportation grid that runs throughout the Halo, she learned how to use it. The exact device is unknown, and its limitations are too, but it was capable of teleporting the Master Chief to High Charity; a location near, but not on/in the ring itself. [b]Slipstream portal:[/b] As I see it there are a handful of them. The Covenant uses one that opens up momentarily and then closes, and so does the Forerunner Key ship. Then we've got the stable portal that's held open by a Forerunner device, the Ark portal for instance. Both portals are spherical. The UNSC also use slipstream but it is less advanced. [b]Green [i]electricity[/i] teleporters[/b]: A device consisting of basically two triangular platforms, ca three meters apart, emiting a green stream of something reminiscent of lightning between each other. After CE, this is how they've reoccur. Found only in multiplayer. [b]Blue teleporters[/b]: These are seen on some of the later multiplayer maps in Halo 3, and also in Reach and Halo 4. Works exactly like the green one. [b]The Onyx portal:[/b] This one is at the moment one of the kind. Desribed as a bright silver flat surface, like a lake IIRC (should have revisited it). [b]Blue, round, swirling portals:[/b] These were first introduced in Halo 4, maybe described in Cryptum or Primordium, but I haven't noticed. They're held up by a frame. [b]Promethean teleport:[/b] This one is [i]bound[/i] to a unit. When activated, it looks like the Promethean is sucked into a little blue ball of energy. The process is reverced when they reappear. If you come up with something I've missed, do tell. :) Did Cryptum and Onyx describe something else? [quote][/quote]What are the [i]laws[/i] surrounding these methods of transportation within the Haloverse, are there limitations? Are you more comfortable with a consistent technology, or are you more excited to see new methods, depending on what drives the plot, etc? How have you come to interpret them? Example: are the teleporters in multiplayer canon? Extraordinary means of transportation within the Haloverse, let's discuss them! [Edited on 12.06.2012 9:25 AM PST]
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  • When Anders teleported to escape from the Arbiter. I believe it was before the 13th mission cutscene.
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  • [quote][b]Posted by:[/b] the real Janaka [quote][b]Posted by:[/b] ninjakenzen Which type does the Promethean teleportation fall under?[/quote]Ah, another one I missed.. I wonder that too. Is it something internal that allows them to do so, or is it external? If it was external, why can't all of them teleport, is it too resource demanding (gas/energy)? My guess is that it's both; only the big ones have a receiver (but I guess my mind is filling in the blanks...).[quote][b]Posted by:[/b] ajw34307 I believe you forgot the teleporter from Halo Wars - it's much like the Onyx one, but their descriptions differ.[/quote]Do you happen to remember the description, or where in Halo Wars it is? [/quote] I don't rember what it looks like but I do remember it's on like the 13th or 14th mission on it.
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  • [quote][b]Posted by:[/b] ninjakenzen Which type does the Promethean teleportation fall under?[/quote]Ah, another one I missed.. I wonder that too. Is it something internal that allows them to do so, or is it external? If it was external, why can't all of them teleport, is it too resource demanding (gas/energy)? My guess is that it's both; only the big ones have a receiver (but I guess my mind is filling in the blanks...).[quote][b]Posted by:[/b] ajw34307 I believe you forgot the teleporter from Halo Wars - it's much like the Onyx one, but their descriptions differ.[/quote]Do you happen to remember the description, or where in Halo Wars it is?
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  • [quote][b]Posted by:[/b] ninjakenzen Which type does the Promethean teleportation fall under?[/quote] Pretty much the same as 343 Guilty Spark's method. I believe they also have direct access to the teleportation grid of Requiem.
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  • 0
    Which type does the Promethean teleportation fall under?
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  • [quote][b]Posted by:[/b] Arbiter 739 [quote][b]Posted by:[/b] Xd00999 I think the Yellow Teleporters and Swirling Portals are only useful for a single installation and function like stops on a subway. Fixed locations that they can deposit you at.[/quote] In Halo CE some sentinels teleport right infront of you. 343i Guilty Spark also moves around a bit with it. Cortana uses it to get Chief as close as she can to the [something]. [/quote] I will extend the metaphor a bit: subway stations have more than one entrance or exit. Exit A may be on one street and Exit B may be on a different street a block over. While you arrive at the same stop, you can exit the subway station at slightly different location. [Edited on 12.05.2012 4:25 PM PST]
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  • I believe you forgot the teleporter from Halo Wars - it's much like the Onyx one, but their descriptions differ.
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  • As far as I know all of these use slipspace in some way like the Halo 4 portals, but they have just changed due to art differences/possible different systems on different installations. Also I think they can be divided into 2 forms. 1 A system that works like a subway/high speed rail as described before for transporting low priority material/sentinels. 2 system that spark, other monitors, or anything else in the command system can control to transport from anywhere to anywhere on or near an installation.
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  • [quote][b]Posted by:[/b] Xd00999 I think the Yellow Teleporters and Swirling Portals are only useful for a single installation and function like stops on a subway. Fixed locations that they can deposit you at.[/quote] In Halo CE some sentinels teleport right infront of you. 343i Guilty Spark also moves around a bit with it. Cortana uses it to get Chief as close as she can to the [something]. [Edited on 12.05.2012 3:57 PM PST]
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  • I think the Yellow Teleporters and Swirling Portals are only useful for a single installation and function like stops on a subway. Fixed locations that they can deposit you at. The Ark portals I would liken to a high speed train; you don't have as many places you can get off at but you get to where you are going fast. [Edited on 12.05.2012 3:32 PM PST]
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  • [quote][b]Posted by:[/b] antony X1000 You forgot the blue teleporters seen in Cold Storage, Citadel, Halo: Reach multiplayer, and Halo 4 multiplayer.[/quote]Oh yeah, the blue ones, will add.. Thanks.[quote]I doubt the multiplayer teleporters are canon though. Although I suppose the ones on Forerunner installations could use the teleportation grid.[/quote]That's pretty much what I though too.
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  • You forgot the blue teleporters seen in Cold Storage, Citadel, Halo: Reach multiplayer, and Halo 4 multiplayer. I doubt the multiplayer teleporters are canon though. Although I suppose the ones on Forerunner installations could use the teleportation grid. [Edited on 12.05.2012 11:06 AM PST]
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