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Discuss what we all have in common.
10/30/2012 1:11:29 AM


This was in the mail sack, I feel dumb asking it, but what is the meaning of DeeJ's last line? when he said "desert" all I could think of was the windmill/desert pic from the end of the "O Brave New World" ViDoc. The darkness must be getting to me. "CrazzySnipe55: Do you subscribe to the ideology that a game development company puts things into their game just to elicit an emotional reaction? Is there any other reason to put something in a game? Even elements that are designed to inform, guide, taunt, or provide feedback to the player can elicit (or even suppress) a reaction. Some of the things we put into our games are there to prevent you from experiencing emotions like frustration, boredom, or rage. Not only do these design tactics keep the player properly entertained, but deliberately provoking an emotional response makes it much easier for us to identify and retire the Replicants in our player base. By the way, CrazzySnipe55, you're in a desert, walking along in the sand, when all of a sudden you look down and see a tortoise..." [Edited on 10.29.2012 5:14 PM PDT]

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