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10/3/2012 2:40:46 PM
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Halo 4 is Halo Reach (rant)

If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more. Armor abilities [i]again[/i]? instant, but -blam!- and useless camp promoting camouflage? X-RAY vision? WTF? May as well just tear down all the walls in every map. And the only thing a jetpack does for you is gets you killed faster. In stead of being in view of 1 player, let the whole team see you: great! Well if you guys enjoy sprinting on command, whatever. SO much focus on the little dumb things nowadays. Infection gametypes is like the new MLG; there is so much emphasis on this [i]sideshow[/i]. Don't we want quality arena competitive slayer? Don't we want games where map control and team work are essential factors in matches? I swear since the release of Reach everything's been a one man show, encouraging people to give others the middle finger when asked to play cooperatively. Oh and sprint is one of the factors contributing to that. Again, this game is (like Reach) always focusing on how to boost your ego. Reach wanted to make you feel special with all of your little perks and armor abilities to help you play "the way you want." Not to mention all of the emphasis on cool shiny customizeable armors. It's been catering to kids, I swear. Halo 2 had it perfectly fine with just being able to change colors and species. Halo 3 had a limited set which was alright; back then Bungie didn't need to focus so much on trivial things like different visuals to keep their community entertained. [i]*cough competitive play cough*[/i] And can someone tell me where in the hell the flood is coming from? Clearly I missed something because last I heard Cortana told us the flood was wiped out. Not to mention they look completely retarded now. /endrant for now Edit: [b]A lot of people seem to defend armor abilities in that if they had been implemented differently, and/or had tweaks to them, they would have been a much more positive addition to the series' multiplayer aspect. I'd like an idea of these "changes" people keep refuting. [i]Convince the skeptics![/i][/b] [Edited on 10.09.2012 5:48 PM PDT]

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  • [quote][b]Posted by:[/b] The S bot 9000 >thread is a week old. Well flud, you're dying. I'm sorry but it's terminal, you'll be dead by post-halp4.[/quote] This thread will reemerge once Halo 4 is released. I'll bump this thread and be like: "See?! I told you!" And then there will be a riot!

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  • >thread is a week old. Well flud, you're dying. I'm sorry but it's terminal, you'll be dead by post-halp4.

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  • [quote][b]Posted by:[/b] shadow 2648[/quote] Lets try this again since you have no idea what logic is. [quote]MLG players whine and complain about everything[/quote]Generalizations called, they want to know when you are free for lunch. [quote]to the extent that they refuse to use the default playlist settings of any halo in tournament play.[/quote] Because default settings aren't optimal for competitive play. [quote]Mlg players are all divas.[/quote] Would love to see the scientific evidence here. [quote]The only reason they are good is because they hunt in well organised packs in specially designed playlists...[/quote] Nice logic... and by logic I mean stupidity. [quote]I would just as soon take information on a video games balance from my 6 year old cousin than from them.[/quote] Maybe he knows just about as much as you do; meaning none.

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  • Lets try this again since you missed the first pitch MLG players whine and complain about everything to the extent that they refuse to use the default playlist settings of any halo in tournament play. Mlg players are all divas. The only reason they are good is because they hunt in well organised packs in specially designed playlists... I would just as soon take information on a video games balance from my 6 year old cousin than from them. But now you have dragged us of topic with your "professional" reference | Time to let this thread die. it was technically dead already till someone gave it a necro bumb.

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric Full retard, you just hit it.[/quote] take an mlg player. take away his team. put him in a normal playlist. You can beat them easily. I have even done it before.[/quote] Cited sources please. [quote]Mlg halo players use teamwork and exploit good lines of site in maps in order to win. They don't have god like powers or god like stand alone skill. They are simply good at manipulating a game in order to win.[/quote] And the relevance of this to anything is...? [quote]I mean that's one way to get it done... but it doesn't require balance. You can beat any weapon if you can simple outsmart their tactics. [/quote] Obvious Captain is Obvious. Please, tell us more about how any set up can be beaten if you simply learn the way around it.

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  • [quote][b]Posted by:[/b] Darkside Eric Full retard, you just hit it.[/quote] take an mlg player. take away his team. put him in a normal playlist. You can beat them easily. I have even done it before. Mlg halo players use teamwork and exploit good lines of site in maps in order to win. They don't have god like powers or god like stand alone skill. They are simply good at manipulating a game in order to win. I mean that's one way to get it done... but it doesn't require balance. You can beat any weapon if you can simple outsmart their tactics. [Edited on 10.09.2012 7:00 PM PDT]

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. [b]Mlg only ever wants CODhalo they can get out of my house.[/b] Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] Wow, who's talking about stuff they know nothing about now? [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b][/quote] [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b] [b]the moment someone uses the professionals' opinions...[/b] [b]the professionals'...[/b] LOL is over 9000 MLG is by no means professionals of anything but reflex's They don't even know any code They have never made a game They might think something is unballenced but would have no idea how to go about balancing it. [/quote] Full retard, you just hit it.

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. [b]Mlg only ever wants CODhalo they can get out of my house.[/b] Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] Wow, who's talking about stuff they know nothing about now? [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b][/quote] [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b] [b]the moment someone uses the professionals' opinions...[/b] [b]the professionals'...[/b] LOL is over 9000 MLG is by no means professionals of anything but reflex's They don't even know any code They have never made a game They might think something is unballenced but would have no idea how to go about balancing it. [/quote] LOL

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  • [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. [b]Mlg only ever wants CODhalo they can get out of my house.[/b] Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] Wow, who's talking about stuff they know nothing about now? [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b][/quote] [b]It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.[/b] [b]the moment someone uses the professionals' opinions...[/b] [b]the professionals'...[/b] LOL is over 9000 MLG is by no means professionals of anything but reflex's They don't even know any code They have never made a game They might think something is unballenced but would have no idea how to go about balancing it. [Edited on 10.09.2012 6:54 PM PDT]

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. Mlg only ever wants CODhalo they can get out of my house. Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote]Actually MLG wants the opposite of that. Award for knowing what you're talking about does not go to you.

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. Mlg only ever wants CODhalo they can get out of my house. Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] FPS games are native to the competitive arena. COD is the [i]last[/i] game that would be considered eligible for MLG purposes. Reach and Halo 4 have been derailing the franchise from it's genre's style of play (again, it's competitive).

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. [b]Mlg only ever wants CODhalo they can get out of my house.[/b] Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know. [/quote] Wow, who's talking about stuff they know nothing about now? It's hilarious that people act like children the moment someone uses the professionals' opinions as support for a discussion.

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  • [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Ben2974 There was also an imaginary disclaimer! Obviously everything I said is based off speculation from examining what's offered in the game. I'm also not naive to accept what some guy who might have strong bias towards the series says about the upcoming video game which he played minutes of.[/quote] If you really want to mince words with me i have actually played a combine total of one hour and viewed over 7 hours of game play live from the perspective of multipul players in the same game. [/quote] You get the same experience playing a video game as you do watching someone play a video game? Interesting.[/quote] Your comebacks continue to weaken Of course you don't get as much out of it. You get more than watching it from one perspective on youtube. that's for sure.

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  • [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Ben2974 There was also an imaginary disclaimer! Obviously everything I said is based off speculation from examining what's offered in the game. I'm also not naive to accept what some guy who might have strong bias towards the series says about the upcoming video game which he played minutes of.[/quote] If you really want to mince words with me i have actually played a combine total of one hour and viewed over 7 hours of game play live from the perspective of multipul players in the same game. [/quote] You get the same experience playing a video game as you do watching someone play a video game? Interesting.[/quote] Well, this is partially true. As a former competitive Street Fighter player, I would watch videos of other players to learn their tactics, as well as learn possible new strategies.

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  • [quote][b]Posted by:[/b] Agusta1 Stop crying about this. God damn.[/quote]

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  • [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url][/quote] Its hilarious that you had to go to mlg to support your argument. Mlg only ever wants CODhalo they can get out of my house. Also the changes to the DMR/br/carbi/and ar were not in my build. I can only comment on the build i know.

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Ben2974 There was also an imaginary disclaimer! Obviously everything I said is based off speculation from examining what's offered in the game. I'm also not naive to accept what some guy who might have strong bias towards the series says about the upcoming video game which he played minutes of.[/quote] If you really want to mince words with me i have actually played a combine total of one hour and viewed over 7 hours of game play live from the perspective of multipul players in the same game. [/quote] You get the same experience playing a video game as you do watching someone play a video game? Interesting.

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  • Wait have I posted in this thread already? [Edited on 10.09.2012 6:47 PM PDT]

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  • [quote][b]Posted by:[/b] shadow 2648 Halo 4 is balanced just fine. [/quote] [url=http://www.onespawn.com/2012/09/26/interview-analysis-with-mlg-community-member-duji-on-halo-4-pax-attendee/]Disagreement here.[/url]

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  • [quote][b]Posted by:[/b] alex0612 @Ben. [b][u]They don't take too much skill out of each engagement like the ones in Halo: Reach did. They all have an even Advantage/Disadvantage ratio. They are really there to increase the number of playstyle the player can choose from and they add a whole other tactical layer to the game, at the same time, they don't disrupt the need for skill.[/u][/b] Maps: Don't judge a book by it's cover. You haven't even played on the maps yet. Flags: Again, you haven't even tried it out. Plus, all they have is a pistol. It's better then the insta-kill melee.[/quote] That's what Bungie aimed for. It's good in theory, but not in practice. Gamer's have known this "diverse interaction" intention since day one. Sure there may be more ways to kill and die now in Reach (and then supposedly Halo 4) but that doesn't mean gameplay quality increased. In this case, it decreased. This is hard to debate in the competitive standards.

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  • [quote][b]Posted by:[/b] Ben2974 There was also an imaginary disclaimer! Obviously everything I said is based off speculation from examining what's offered in the game. I'm also not naive to accept what some guy who might have strong bias towards the series says about the upcoming video game which he played minutes of.[/quote] If you really want to mince words with me i have actually played a combine total of one hour and viewed over 7 hours of game play live from the perspective of multipul players in the same game. [Edited on 10.09.2012 6:40 PM PDT]

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  • [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] shadow 2648 I promise that most true halo fans will take the word of someone that has played the game hands rather than someone sitting behind a keyboard spouting imaginary nothings. [/quote] And so what if someone who played it says it sucks...? What then?[/quote] well that's simple, you would have to weight the contradicting evidence and come to your own conclusions. I'm simply saying he hasn't played it and there for isn't even part of the equation.

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  • @Ben. They don't take too much skill out of each engagement like the ones in Halo: Reach did. They all have an even Advantage/Disadvantage ratio. They are really there to increase the number of playstyle the player can choose from and they add a whole other tactical layer to the game, at the same time, they don't disrupt the need for skill. Maps: Don't judge a book by it's cover. You haven't even played on the maps yet. Flags: Again, you haven't even tried it out. Plus, all they have is a pistol. It's better then the insta-kill melee.

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  • [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] shadow 2648 [quote][b]Posted by:[/b] omg a bannana [quote][b]Posted by:[/b] shadow 2648 seeing as how I have actually played halo 4 and you have not... Halo 4 is nothing like halo reach, your entire argument is invalid. [/quote]Because you can tell that from 15 minutes of gameplay.[/quote] Actually i have played so many halo's for so long that yes, I can tell that in 15 minutes. I could have done it in 5[/quote] No. No, you can not. And now this invalidates what you said above. [/quote] As i covered above you literary have negative knowledge about how the game plays. You have not played it and are going in with jumped to conclusion BS. I went in knowing nothing at comic con and had no such BS before playing it. You are just wrong. I know that that can be a hard thing to get someone to admit on the internet but i know your wrong and that's good enough for me. I promise that most true halo fans will take the word of someone that has played the game hands on than someone sitting behind a keyboard spouting imaginary nothings. [/quote] There was also an imaginary disclaimer! Obviously everything I said is based off speculation from examining what's offered in the game. I'm also not naive to accept what some guy who might have strong bias towards the series says about the upcoming video game which he played minutes of.

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  • And you didn't even offer to share your time machine.

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  • [quote][b]Posted by:[/b] shadow 2648 I promise that most true halo fans will take the word of someone that has played the game hands rather than someone sitting behind a keyboard spouting imaginary nothings. [/quote] And so what if someone who played it says it sucks...? What then?

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