I have been following the story very closely/vidocs, and basically it is looking like every other Halo story, at least in my opinion, there are a few assumptions.
8 missions.
[b] Halo 4 [/b]
1. FuD-Tutorial. Every Halo game has had this.
2. Landing on Requiem- Vehicle Tutorial, Exploration Concept. E.g. Halo
3. Possible 3rd mission, but mostly like E3 Demo, but much longer. Infinity, cast introduction, aka similar to Truth and Reconciliation.
4. The Infinity rises, escapes. Here, the first plot twist, about the Covenant and Promethean Relationship, is revealed. This involves heading towards an initial objective, but that quickly changes.
5. Possible Halo ring battle, Installation 07. The Index is taken, the Covenant defeated. Plot Twist!
6. Unknown- Plot Twist
7. Unknown, but this involves heading towards the final objective
8. The final objective, the Didact, climax.
No different to other Halos, really, except ODST which was an exception.
[b] Halo CE [/b]
POA-Tutorial
Halo-Vehicle and Open World
TaR-Character Development, Sniper Stealth Mission
Silent Cartographer- Open World, see Halo 4 similarity above
AotCR- The initial objective is reached, plot twist 1 revealed
343GS- Here, the major plot twist is revealed, the whole campaign changes completely
Libary-Filler Mission
2B-Heading towards the final objective
K-Same
Maw-End
[b] Halo 2 [/b]
Heretic to Cairo-Introduction
Outskirts/Metropolis-Vehicle more open world. Sniper mission.
Arbiter/Oracle-Plot Twist 1. Stealth.
Delta Halo/Regret-Mission Changes Completely, heading towards the initial objective
Sacred Icon-Quarantine Zone-Mission Changes now in effect. Major Plot Twist
Gravemind- This mission was awesome, so many plot twists
Uprising-Same, heading towards the end
High Charity-Heading towards the final objective
Great Journey-The End
Forerunner Ship- Never shipped, but supposed to be the last mission, the end.
Halo 2 strayed the most from this setting out of any of the other games, besides ODST. Halo 2 had the 2 mission sequence.
[b] Halo 3 [/b]
Arrival-117- Tutorial.
Crows Nest-Tsavo Highway-Vehicle, more open, character development.
Storm-PLOT TWIST, heading towards the initial objective.
FloodGate-Plot Twist in Effect.
Ark-Covenant-Heading towards the next objective, end of the Covenant. Sniper mission, stealth.
Cortana-Halo- Heading towards the end, the end, plus the final plot twist.
[b]Halo Reach [/b]
(This one fits under my description better than the rest)
WC-Tutorial.
Sword Base-Vehicle, (attempted) Character Development.
Nightfall-Sniper Mission.
TotS-Plot twist, heading towards the initial objective.
LNOS-Plot twist in effect, more character development.
Exodus-The usual filler mission.
New Alexandria-Plot Twist 2, change in objective.
Package-Heading towards the end.
PoA-The end.
Lone Wolf-Bonus Mission.
I doubt Halo 4 will stray from this, especially with the low mission count. The higher the number of missions, like Halo 2, the higher chance the story set up isn't like what we have seen from Halo in the last ten years.
[Edited on 09.16.2012 3:08 AM PDT]
-
[quote][b]Posted by:[/b] grey101 Because you are just picking out parts from two vidocs [/quote] More than just 2 vidocs. [quote]thinking ti shows the entire plot. [/quote] Not really, no, as I said, this is an analysis that makes a few assumptions and has a few holes. [quote] So what if level wise it plays like other halo games [/quote] This isn't about how it plays. [quote] it is the story that matters.[/quote] Story structure is important in a story. A good story also needs a good delivery. [Edited on 09.17.2012 9:28 PM PDT]
-
[quote][b]Posted by:[/b] Quantam [quote][b]Posted by:[/b] razzat These were the most ridiculous and far fetched assumptions I have ever seen.[/quote] Elaborate.[/quote] Because you are just picking out parts from two vidocs thinking ti shows the entire plot. So what if level wise it plays like other halo games it is the story that matters.
-
[quote][b]Posted by:[/b] razzat These were the most ridiculous and far fetched assumptions I have ever seen.[/quote] Elaborate.
-
These were the most ridiculous and far fetched assumptions I have ever seen.
-
1. Don't forget about the recap. 3. Likely. Frankie mentioned how one part of it was going to be difficult 4. I think it's much too early for a Covie-Promethean alliance. I suspect that happens at the desert part 5. Much too early for a Covenant defeat. They still persist 6 months later. 8. Probably
-
The Library isn't a filler mission, it's a survival mission.
-
There better be a damn Warthog Run at the end.
-
[quote][b]Posted by:[/b] Quantam [b] She will almost certainly be repeating this dialogue like some crazy person. Calling it now. [/b][/quote]Cortana: *repeats dialogue* Chief: [i]You've just told me that..[/i] Cortana: *repeats dialogue* Chief: [i]"I remember, Cortana, don't worry, we'll get you to---[/i] Cortana: *repeats dialogue, which has now become a monologue* Chief; [i]"God damn it![/i] (This will be the first time Chief becomes truely nervous). The Player: God Dayum this is suspenseful, I can really feel how she goes mad! Ok, back on topic... [Edited on 09.16.2012 3:32 AM PDT]
-
[quote][b]Posted by:[/b] the real Janaka So no Warthog run? [/quote] Nothing rules it out. [quote] The Orb scans MC but doesn't attack. Have they met before? (e3 demo). [/quote] Yes, I believe in the 2nd or 3rd mission. [quote] Cortanas breakdown. (ViDoc). [/quote] As soon as the Infinity and MC come across each other. 4. [quote] Ghost action in a snowy canyon. Warthog run[i]ish[/i] sequence? (e3 trailer). [/quote] Either at the very start, 2nd mission, or near the end. [quote] I also think there will be more opportunities for exhibition/not really plot twists, rather plot details, along the way. [/quote] Halo CE, 3 and Reach had 3 major plot twists, so two of them for Halo 4 will be at the end. [quote] If there's one thing the ViDocs have made clear, it is that there will be a lot more exhibition; a lot more dialogue/scenes about various trivial facts; 343i will be hitting us on the head with lore. Instead of--how Bungie handled it--keep those details for the hardcore to unravel. [/quote] The missions will indeed be longer. Chances are that there will be more cutscene content as well. [quote] Example of trivial facts: Cortana reveals to the Master Chief that A.Is deteriorate after seven years. Chief mentions Halsey for the first time ever in the games.[/quote] Seems to be at the start of the 2nd mission, just when they are about to move. [b] She will almost certainly be repeating this dialogue like some crazy person. Calling it now. [/b] [Edited on 09.16.2012 3:14 AM PDT]
-
Maybe. A 343i Halo might be completely different then a Bungie halo, though.
-
So no Warthog run? Looks plausible, but what do you make of these details, where do you place them on your timeline: The Orb scans MC but doesn't attack. Have they met before? (e3 demo). Cortanas breakdown. (ViDoc). Ghost action in a snowy canyon. Warthog run[i]ish[/i] sequence? (e3 trailer). I also think there will be more opportunities for exhibition/not really plot twists, rather plot details, along the way. If there's one thing the ViDocs have made clear, it is that there will be a lot more exhibition; a lot more dialogue/scenes about various trivial facts; 343i will be hitting us on the head with lore. Instead of--how Bungie handled it--keep those details for the hardcore to unravel. [b]A lot more random drama in general.[/b] Example of trivial facts: Cortana reveals to the Master Chief that A.Is deteriorate after seven years. Chief mentions Halsey for the first time ever in the games. (it is exhibition because it is told in a didactic way; a way that reaveals and makes it clear for those who didn't know. I hope not every tidbit of information is told in a way that makes the viewer feel like the protagonist in an eighties sci-fi adventure movie). [Edited on 09.16.2012 3:40 AM PDT]
-
You forgot the Library. Nice analysis though.